3#include "mc/_HeaderOutputPredefine.h"
17 virtual ::std::optional<::std::string>
18 validatePlayerName(::std::string
const& playerName,
::GameplayUserManager const& gameplayUserManager)
const;
20 virtual bool shouldGeneratePlayerIndex()
const;
22 virtual void reloadActor(
::Actor& actor)
const;
28 MCNAPI ::std::optional<::std::string>
Definition GameplayUserManagerProxy.h:11
MCAPI ::std::optional<::std::string > $validatePlayerName(::std::string const &playerName, ::GameplayUserManager const &gameplayUserManager) const
MCAPI void $reloadActor(::Actor &actor) const
static MCAPI void ** $vftable()
MCAPI bool $shouldGeneratePlayerIndex() const
Definition GameplayUserManager.h:22