3#include "mc/_HeaderOutputPredefine.h"
19 virtual ::std::optional<::std::string> validatePlayerName(::std::string
const&,
::GameplayUserManager const&)
const;
22 virtual bool shouldGeneratePlayerIndex()
const;
25 virtual void reloadActor(
::Actor& actor)
const;
Definition GameplayUserManagerProxy.h:11
MCAPI void $reloadActor(::Actor &actor) const
MCAPI ::std::optional<::std::string > $validatePlayerName(::std::string const &, ::GameplayUserManager const &) const
static MCAPI void ** $vftable()
MCAPI bool $shouldGeneratePlayerIndex() const
Definition GameplayUserManager.h:22