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LeviLamina
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Static Public Member Functions | |
| static MCAPI void ** | $vftable () |
Public Attributes | |
| ::ll::UntypedStorage< 8, 24 > | mUnkc721ae |
| ::ll::UntypedStorage< 8, 24 > | mUnk9fd09f |
| ::ll::UntypedStorage< 8, 24 > | mUnk6fd064 |
| ::ll::UntypedStorage< 8, 24 > | mUnk3bf0f4 |
| ::ll::UntypedStorage< 8, 128 > | mUnk23e74c |
| ::ll::UntypedStorage< 8, 128 > | mUnk43ee2f |
| ::ll::UntypedStorage< 8, 128 > | mUnkc38a56 |
| ::ll::UntypedStorage< 8, 128 > | mUnk4e383a |
| ::ll::UntypedStorage< 8, 128 > | mUnk42962d |
| ::ll::UntypedStorage< 8, 128 > | mUnk14c0db |
| ::ll::UntypedStorage< 8, 16 > | mUnk123f52 |
| ::ll::UntypedStorage< 8, 16 > | mUnkb8339f |
| ::ll::UntypedStorage< 8, 16 > | mUnke29cfe |
| ::ll::UntypedStorage< 8, 8 > | mUnkd3857d |
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explicit |
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virtual |
Implements IGameplayUserManagerConnector.
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virtual |
Implements IGameplayUserManagerConnector.
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virtual |
Implements IGameplayUserManagerConnector.
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virtual |
Implements IGameplayUserManagerConnector.
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virtual |
Implements IGameplayUserManagerConnector.
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virtual |
Implements IGameplayUserManagerConnector.
| MCAPI void GameplayUserManager::_addTrackedMapPlayers | ( | ::MapItemSavedData & | mapItemSavedData | ) |
| MCAPI void GameplayUserManager::_forEachActivePlayer | ( | ::std::function< bool(::Player &)> | callback, |
| bool | includeRemovedPlayers ) const |
| MCAPI int GameplayUserManager::_getNewPlayerId | ( | ) | const |
| MCAPI void GameplayUserManager::_resumePlayer | ( | ::WeakEntityRef | weakEntityUser | ) |
| MCAPI void GameplayUserManager::_saveAllPlayers | ( | ::LevelStorage & | levelStorage | ) |
| MCAPI void GameplayUserManager::_suspendPlayer | ( | ::WeakEntityRef | weakEntityUser | ) |
| MCAPI void GameplayUserManager::addGameplayUser | ( | ::OwnerPtr<::EntityContext > | userEntity | ) |
| MCAPI void GameplayUserManager::cleanupRemovedGameplayUsers | ( | ) |
| MCAPI void GameplayUserManager::clearAllGameplayUserEntities | ( | ) |
| MCAPI void GameplayUserManager::forEachActiveGameplayUser | ( | ::std::function< bool(::EntityContext &)> | callback | ) | const |
| MCAPI void GameplayUserManager::forEachActivePlayer | ( | ::std::function< bool(::Player &)> | callback | ) | const |
| MCAPI void GameplayUserManager::forEachActivePlayerIncludeRemoved | ( | ::std::function< bool(::Player &)> | callback | ) | const |
| MCAPI bool GameplayUserManager::isGameplayUserSuspended | ( | ::WeakEntityRef | weakEntityUser | ) | const |
| MCAPI void GameplayUserManager::queueResumePlayer | ( | ::EntityContext const & | playerEntity | ) |
| MCAPI void GameplayUserManager::queueSuspendPlayer | ( | ::EntityContext const & | playerEntity | ) |
| MCAPI void GameplayUserManager::registerLevelStorageManagerListener | ( | ::ILevelStorageManagerConnector & | levelStorageManagerConnector | ) |
| MCAPI void GameplayUserManager::registerMapDataManagerListener | ( | ::IServerMapDataManagerConnector & | serverMapDataManagerConnector | ) |
| MCAPI void GameplayUserManager::startLeaveGame | ( | ) |
| MCAPI void * GameplayUserManager::$ctor | ( | ::std::unique_ptr<::GameplayUserManagerProxy > | gameplayUserManagerProxy | ) |
| MCAPI void GameplayUserManager::$dtor | ( | ) |
| MCAPI ::Bedrock::PubSub::Connector< void(::EntityContext &)> & GameplayUserManager::$getGameplayUserAddedConnector | ( | ) |
| MCAPI ::Bedrock::PubSub::Connector< void(::EntityContext const &)> & GameplayUserManager::$getGameplayUserResumedConnector | ( | ) |
| MCAPI ::Bedrock::PubSub::Connector< void(::EntityContext const &)> & GameplayUserManager::$getGameplayUserSuspendedConnector | ( | ) |
| MCAPI ::Bedrock::PubSub::Connector< void(::Player const &)> & GameplayUserManager::$getPlayerRenamedConnector | ( | ) |
| MCAPI ::Bedrock::PubSub::Connector< void(::EntityContext &)> & GameplayUserManager::$getGameplayUserRemovedConnector | ( | ) |
| MCAPI ::Bedrock::PubSub::Connector< void()> & GameplayUserManager::$getAnyGameplayUsersRemovedConnector | ( | ) |
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static |