LeviLamina
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IGameplayUserManagerConnector Class Referenceabstract
+ Inheritance diagram for IGameplayUserManagerConnector:

Public Member Functions

virtual ::Bedrock::PubSub::Connector< void(::EntityContext &)> & getGameplayUserAddedConnector ()=0
 
virtual ::Bedrock::PubSub::Connector< void(::EntityContext const &)> & getGameplayUserResumedConnector ()=0
 
virtual ::Bedrock::PubSub::Connector< void(::EntityContext const &)> & getGameplayUserSuspendedConnector ()=0
 
virtual ::Bedrock::PubSub::Connector< void(::Player const &)> & getPlayerRenamedConnector ()=0
 
virtual ::Bedrock::PubSub::Connector< void(::EntityContext &)> & getGameplayUserRemovedConnector ()=0
 
virtual ::Bedrock::PubSub::Connector< void()> & getAnyGameplayUsersRemovedConnector ()=0
 

The documentation for this class was generated from the following file: