19 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext&)>& getGameplayUserAddedConnector() = 0;
22 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext const&)>& getGameplayUserResumedConnector() = 0;
25 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext const&)>& getGameplayUserSuspendedConnector() = 0;
28 virtual ::Bedrock::PubSub::Connector<void(
::Player const&)>& getPlayerRenamedConnector() = 0;
31 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext&)>& getGameplayUserRemovedConnector() = 0;
34 virtual ::Bedrock::PubSub::Connector<void()>& getAnyGameplayUsersRemovedConnector() = 0;
Definition EntityContext.h:16