18 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext&)>& getGameplayUserAddedConnector() = 0;
20 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext const&)>& getGameplayUserResumedConnector() = 0;
22 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext const&)>& getGameplayUserSuspendedConnector() = 0;
24 virtual ::Bedrock::PubSub::Connector<void(
::Player const&)>& getPlayerRenamedConnector() = 0;
26 virtual ::Bedrock::PubSub::Connector<void(
::EntityContext&)>& getGameplayUserRemovedConnector() = 0;
28 virtual ::Bedrock::PubSub::Connector<void()>& getAnyGameplayUsersRemovedConnector() = 0;
Definition EntityContext.h:16