LeviLamina
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This is the complete list of members for GameplayUserManager, including all inherited members.
$ctor(::std::unique_ptr<::GameplayUserManagerProxy > gameplayUserManagerProxy) (defined in GameplayUserManager) | GameplayUserManager | |
$dtor() (defined in GameplayUserManager) | GameplayUserManager | |
$getAnyGameplayUsersRemovedConnector() (defined in GameplayUserManager) | GameplayUserManager | |
$getGameplayUserAddedConnector() (defined in GameplayUserManager) | GameplayUserManager | |
$getGameplayUserRemovedConnector() (defined in GameplayUserManager) | GameplayUserManager | |
$getGameplayUserResumedConnector() (defined in GameplayUserManager) | GameplayUserManager | |
$getGameplayUserSuspendedConnector() (defined in GameplayUserManager) | GameplayUserManager | |
$getPlayerRenamedConnector() (defined in GameplayUserManager) | GameplayUserManager | |
$vftable() (defined in GameplayUserManager) | GameplayUserManager | static |
_addTrackedMapPlayers(::MapItemSavedData &mapItemSavedData) (defined in GameplayUserManager) | GameplayUserManager | |
_forEachActivePlayer(::std::function< bool(::Player &)> callback, bool includeRemovedPlayers) const (defined in GameplayUserManager) | GameplayUserManager | |
_getNewPlayerId() const (defined in GameplayUserManager) | GameplayUserManager | |
_resumePlayer(::WeakEntityRef weakEntityUser) (defined in GameplayUserManager) | GameplayUserManager | |
_saveAllPlayers(::LevelStorage &levelStorage) (defined in GameplayUserManager) | GameplayUserManager | |
_suspendPlayer(::WeakEntityRef weakEntityUser) (defined in GameplayUserManager) | GameplayUserManager | |
addGameplayUser(::OwnerPtr<::EntityContext > userEntity) (defined in GameplayUserManager) | GameplayUserManager | |
cleanupRemovedGameplayUsers() (defined in GameplayUserManager) | GameplayUserManager | |
clearAllGameplayUserEntities() (defined in GameplayUserManager) | GameplayUserManager | |
forEachActiveGameplayUser(::std::function< bool(::EntityContext &)> callback) const (defined in GameplayUserManager) | GameplayUserManager | |
GameplayUserManager(GameplayUserManager const &) (defined in GameplayUserManager) | GameplayUserManager | |
GameplayUserManager() (defined in GameplayUserManager) | GameplayUserManager | |
GameplayUserManager(::std::unique_ptr<::GameplayUserManagerProxy > gameplayUserManagerProxy) (defined in GameplayUserManager) | GameplayUserManager | explicit |
getAnyGameplayUsersRemovedConnector() (defined in GameplayUserManager) | GameplayUserManager | virtual |
getGameplayUserAddedConnector() (defined in GameplayUserManager) | GameplayUserManager | virtual |
getGameplayUserRemovedConnector() (defined in GameplayUserManager) | GameplayUserManager | virtual |
getGameplayUserResumedConnector() (defined in GameplayUserManager) | GameplayUserManager | virtual |
getGameplayUserSuspendedConnector() (defined in GameplayUserManager) | GameplayUserManager | virtual |
getPlayerRenamedConnector() (defined in GameplayUserManager) | GameplayUserManager | virtual |
isGameplayUserSuspended(::WeakEntityRef weakEntityUser) const (defined in GameplayUserManager) | GameplayUserManager | |
mUnk123f52 (defined in GameplayUserManager) | GameplayUserManager | |
mUnk196e07 (defined in GameplayUserManager) | GameplayUserManager | |
mUnk3bf0f4 (defined in GameplayUserManager) | GameplayUserManager | |
mUnk50f4c2 (defined in GameplayUserManager) | GameplayUserManager | |
mUnk5e4bf4 (defined in GameplayUserManager) | GameplayUserManager | |
mUnk6fd064 (defined in GameplayUserManager) | GameplayUserManager | |
mUnk9fd09f (defined in GameplayUserManager) | GameplayUserManager | |
mUnkb8339f (defined in GameplayUserManager) | GameplayUserManager | |
mUnkbc53b2 (defined in GameplayUserManager) | GameplayUserManager | |
mUnkbe62f5 (defined in GameplayUserManager) | GameplayUserManager | |
mUnkc721ae (defined in GameplayUserManager) | GameplayUserManager | |
mUnkd3857d (defined in GameplayUserManager) | GameplayUserManager | |
mUnkd905a7 (defined in GameplayUserManager) | GameplayUserManager | |
mUnke29cfe (defined in GameplayUserManager) | GameplayUserManager | |
operator=(GameplayUserManager const &) (defined in GameplayUserManager) | GameplayUserManager | |
queueResumePlayer(::EntityContext const &playerEntity) (defined in GameplayUserManager) | GameplayUserManager | |
queueSuspendPlayer(::EntityContext const &playerEntity) (defined in GameplayUserManager) | GameplayUserManager | |
registerLevelStorageManagerListener(::ILevelStorageManagerConnector &levelStorageManagerConnector) (defined in GameplayUserManager) | GameplayUserManager | |
registerMapDataManagerListener(::IServerMapDataManagerConnector &serverMapDataManagerConnector) (defined in GameplayUserManager) | GameplayUserManager | |
startLeaveGame() (defined in GameplayUserManager) | GameplayUserManager | |
~GameplayUserManager() (defined in GameplayUserManager) | GameplayUserManager | virtual |