LeviLamina
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ConsoleGameTestListener.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/gametest/framework/IGameTestListener.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace gametest { class BaseGameTestInstance; }
11// clang-format on
12
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 // vIndex: 1
18 virtual void onTestStructureLoaded(::gametest::BaseGameTestInstance& test) /*override*/;
19
20 // vIndex: 2
21 virtual void onTestPassed(::gametest::BaseGameTestInstance& test) /*override*/;
22
23 // vIndex: 3
24 virtual void onTestFailed(::gametest::BaseGameTestInstance& test) /*override*/;
25
26 // vIndex: 0
27 virtual ~ConsoleGameTestListener() /*override*/ = default;
28 // NOLINTEND
29
30public:
31 // virtual function thunks
32 // NOLINTBEGIN
34
36
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCNAPI static void** $vftable();
44 // NOLINTEND
45};
Definition ConsoleGameTestListener.h:13
MCAPI void $onTestFailed(::gametest::BaseGameTestInstance &test)
static MCAPI void ** $vftable()
MCAPI void $onTestPassed(::gametest::BaseGameTestInstance &test)
MCAPI void $onTestStructureLoaded(::gametest::BaseGameTestInstance &test)
Definition BaseGameTestInstance.h:23
Definition IGameTestListener.h:12