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| 
::ll::UntypedStorage< 4, 12 >  | mUnk350d5f | 
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::ll::UntypedStorage< 1, 1 >  | mUnkf470ba | 
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| 
::ll::UntypedStorage< 8, 8 >  | mUnka70b5d | 
|   | 
| 
::ll::UntypedStorage< 8, 8 >  | mUnk1db748 | 
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| 
::ll::UntypedStorage< 8, 8 >  | mUnkd8fe12 | 
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| 
::ll::UntypedStorage< 8, 24 >  | mUnk96e162 | 
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| 
::ll::UntypedStorage< 8, 24 >  | mUnk367b13 | 
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| 
::ll::UntypedStorage< 8, 64 >  | mUnkc7fcf4 | 
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| 
::ll::UntypedStorage< 8, 24 >  | mUnkb2b602 | 
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| 
::ll::UntypedStorage< 8, 24 >  | mUnk6788f9 | 
|   | 
| 
::ll::UntypedStorage< 8, 8 >  | mUnk2a8560 | 
|   | 
| 
::ll::UntypedStorage< 8, 248 >  | mUnkfdc9e5 | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnk7a1201 | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnk7f9ce6 | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnkc50f09 | 
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::ll::UntypedStorage< 4, 4 >  | mUnk21460e | 
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::ll::UntypedStorage< 4, 4 >  | mUnkd39f83 | 
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::ll::UntypedStorage< 4, 4 >  | mUnkc056c2 | 
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::ll::UntypedStorage< 4, 4 >  | mUnkcde0ac | 
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::ll::UntypedStorage< 1, 1 >  | mUnkfe8a57 | 
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::ll::UntypedStorage< 1, 1 >  | mUnk5cc272 | 
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::ll::UntypedStorage< 8, 8 >  | mUnkb0ad63 | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnk4faa9d | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnkc02b5e | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnkc036b5 | 
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| 
::ll::UntypedStorage< 4, 4 >  | mUnk89f975 | 
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| 
::ll::UntypedStorage< 1, 1 >  | mUnkc98fbc | 
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| 
::ll::UntypedStorage< 1, 1 >  | mUnkcfef79 | 
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::ll::UntypedStorage< 1, 1 >  | mUnk673bc3 | 
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::ll::UntypedStorage< 1, 1 >  | mUnk9b8cd1 | 
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◆ BaseGameTestInstance()
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ _cleanup()
      
        
          | MCAPI void gametest::BaseGameTestInstance::_cleanup  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ createSequence()
      
        
          | MCAPI::gametest::GameTestSequence & gametest::BaseGameTestInstance::createSequence  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ fail()
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ finish()
      
        
          | MCAPI void gametest::BaseGameTestInstance::finish  | 
          ( | 
          bool |           canRetry | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ removeListener()
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ startExecution()
      
        
          | MCAPI void gametest::BaseGameTestInstance::startExecution  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ succeed()
      
        
          | MCAPI void gametest::BaseGameTestInstance::succeed  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ tick()
      
        
          | MCAPI void gametest::BaseGameTestInstance::tick  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $ctor()
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $dtor()
      
        
          | MCAPI void gametest::BaseGameTestInstance::$dtor  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $initialize()
      
        
          | MCAPI void gametest::BaseGameTestInstance::$initialize  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $spawnStructure()
      
        
          | MCAPI void gametest::BaseGameTestInstance::$spawnStructure  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $_rerun()
      
        
          | MCAPI void gametest::BaseGameTestInstance::$_rerun  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $_removeSimulatedPlayers()
      
        
          | MCAPI void gametest::BaseGameTestInstance::$_removeSimulatedPlayers  | 
          ( | 
           | ) | 
           | 
        
      
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
◆ $vftable()
  
  
      
        
          | static MCAPI void ** gametest::BaseGameTestInstance::$vftable  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
static   | 
  
 
- Attention
 - This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name. 
 
 
 
The documentation for this class was generated from the following file: