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gametest::BaseGameTestInstance Class Referenceabstract
Inheritance diagram for gametest::BaseGameTestInstance:

Public Member Functions

BaseGameTestInstance & operator= (BaseGameTestInstance const &)
 BaseGameTestInstance (BaseGameTestInstance const &)
virtual void initialize ()
virtual bool hasStructureBlock () const =0
virtual void clearStructure ()=0
virtual void spawnStructure ()
virtual ::std::optional<::AABBgetStructureBounds () const =0
virtual ::std::optional<::Vec3getStructureBlockPivot () const =0
virtual ::std::optional<::Vec3getStructureBlockPosPivot () const =0
virtual::BoundingBox getStructureBoundingBox () const =0
virtual::DimensionType getStructureDimension () const =0
virtual int _getLevelTick () const =0
virtual bool _isTestReady ()=0
virtual void _rerun ()
virtual void _removeSimulatedPlayers ()
MCAPI BaseGameTestInstance (::gametest::BaseGameTestFunction const &testFunction, ::std::unique_ptr<::gametest::IGameTestHelperProvider > helper)
MCAPI void _cleanup ()
MCAPI::gametest::GameTestSequence & createSequence ()
MCAPI void fail (::gametest::GameTestError error, bool canRetry)
MCAPI void finish (bool canRetry)
MCAPI void removeListener (::std::shared_ptr<::gametest::IGameTestListener > listener)
MCAPI void startExecution ()
MCAPI void succeed ()
MCAPI void tick ()
MCAPI void * $ctor (::gametest::BaseGameTestFunction const &testFunction, ::std::unique_ptr<::gametest::IGameTestHelperProvider > helper)
MCAPI void $dtor ()
MCAPI void $initialize ()
MCAPI void $spawnStructure ()
MCAPI void $_rerun ()
MCAPI void $_removeSimulatedPlayers ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::UntypedStorage< 4, 12 > mUnk350d5f
::ll::UntypedStorage< 1, 1 > mUnkf470ba
::ll::UntypedStorage< 8, 8 > mUnka70b5d
::ll::UntypedStorage< 8, 8 > mUnk1db748
::ll::UntypedStorage< 8, 8 > mUnkd8fe12
::ll::UntypedStorage< 8, 24 > mUnk96e162
::ll::UntypedStorage< 8, 24 > mUnk367b13
::ll::UntypedStorage< 8, 64 > mUnkc7fcf4
::ll::UntypedStorage< 8, 24 > mUnkb2b602
::ll::UntypedStorage< 8, 24 > mUnk6788f9
::ll::UntypedStorage< 8, 8 > mUnk2a8560
::ll::UntypedStorage< 8, 248 > mUnkfdc9e5
::ll::UntypedStorage< 4, 4 > mUnk7a1201
::ll::UntypedStorage< 4, 4 > mUnk7f9ce6
::ll::UntypedStorage< 4, 4 > mUnkc50f09
::ll::UntypedStorage< 4, 4 > mUnk21460e
::ll::UntypedStorage< 4, 4 > mUnkd39f83
::ll::UntypedStorage< 4, 4 > mUnkc056c2
::ll::UntypedStorage< 4, 4 > mUnkcde0ac
::ll::UntypedStorage< 1, 1 > mUnkfe8a57
::ll::UntypedStorage< 1, 1 > mUnk5cc272
::ll::UntypedStorage< 8, 8 > mUnkb0ad63
::ll::UntypedStorage< 4, 4 > mUnk4faa9d
::ll::UntypedStorage< 4, 4 > mUnkc02b5e
::ll::UntypedStorage< 4, 4 > mUnkc036b5
::ll::UntypedStorage< 4, 4 > mUnk89f975
::ll::UntypedStorage< 1, 1 > mUnkc98fbc
::ll::UntypedStorage< 1, 1 > mUnkcfef79
::ll::UntypedStorage< 1, 1 > mUnk673bc3
::ll::UntypedStorage< 1, 1 > mUnk9b8cd1

Constructor & Destructor Documentation

◆ BaseGameTestInstance()

MCAPI gametest::BaseGameTestInstance::BaseGameTestInstance ( ::gametest::BaseGameTestFunction const & testFunction,
::std::unique_ptr<::gametest::IGameTestHelperProvider > helper )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _cleanup()

MCAPI void gametest::BaseGameTestInstance::_cleanup ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createSequence()

MCAPI::gametest::GameTestSequence & gametest::BaseGameTestInstance::createSequence ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fail()

MCAPI void gametest::BaseGameTestInstance::fail ( ::gametest::GameTestError error,
bool canRetry )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ finish()

MCAPI void gametest::BaseGameTestInstance::finish ( bool canRetry)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ removeListener()

MCAPI void gametest::BaseGameTestInstance::removeListener ( ::std::shared_ptr<::gametest::IGameTestListener > listener)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ startExecution()

MCAPI void gametest::BaseGameTestInstance::startExecution ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ succeed()

MCAPI void gametest::BaseGameTestInstance::succeed ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tick()

MCAPI void gametest::BaseGameTestInstance::tick ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * gametest::BaseGameTestInstance::$ctor ( ::gametest::BaseGameTestFunction const & testFunction,
::std::unique_ptr<::gametest::IGameTestHelperProvider > helper )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void gametest::BaseGameTestInstance::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $initialize()

MCAPI void gametest::BaseGameTestInstance::$initialize ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $spawnStructure()

MCAPI void gametest::BaseGameTestInstance::$spawnStructure ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $_rerun()

MCAPI void gametest::BaseGameTestInstance::$_rerun ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $_removeSimulatedPlayers()

MCAPI void gametest::BaseGameTestInstance::$_removeSimulatedPlayers ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** gametest::BaseGameTestInstance::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: