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LeviLamina
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Public Member Functions | |
| BaseGameTestInstance & | operator= (BaseGameTestInstance const &) |
| BaseGameTestInstance (BaseGameTestInstance const &) | |
| virtual void | initialize () |
| virtual bool | hasStructureBlock () const =0 |
| virtual void | clearStructure ()=0 |
| virtual void | spawnStructure () |
| virtual ::std::optional<::AABB > | getStructureBounds () const =0 |
| virtual ::std::optional<::Vec3 > | getStructureBlockPivot () const =0 |
| virtual ::std::optional<::Vec3 > | getStructureBlockPosPivot () const =0 |
| virtual::BoundingBox | getStructureBoundingBox () const =0 |
| virtual::DimensionType | getStructureDimension () const =0 |
| virtual int | _getLevelTick () const =0 |
| virtual bool | _isTestReady ()=0 |
| virtual void | _rerun () |
| virtual void | _removeSimulatedPlayers () |
| MCAPI | BaseGameTestInstance (::gametest::BaseGameTestFunction const &testFunction, ::std::unique_ptr<::gametest::IGameTestHelperProvider > helper) |
| MCAPI void | addListener (::std::shared_ptr<::gametest::IGameTestListener > listener) |
| MCAPI void | addSimulatedPlayer (::WeakEntityRef simulatedPlayer) |
| MCAPI::gametest::GameTestSequence & | createSequence () |
| MCAPI void | fail (::gametest::GameTestError error, bool canRetry) |
| MCAPI void | finish (bool canRetry) |
| MCAPI int | getAttempts () const |
| MCAPI ::std::optional<::gametest::GameTestError > const & | getError () const |
| MCAPI int | getMaxAttempts () const |
| MCAPI int | getRequiredSuccesses () const |
| MCAPI::BlockPos | getStructureBlockPos () const |
| MCAPI int | getSuccesses () const |
| MCAPI::std::string const & | getTestName () const |
| MCAPI int | getTick () const |
| MCAPI bool | isFlaky () const |
| MCAPI bool | isRequired () const |
| MCAPI void | removeListener (::std::shared_ptr<::gametest::IGameTestListener > listener) |
| MCAPI void | runCallbacksOnFinish () |
| MCAPI void | setMaxRunCount (int repeatCount) |
| MCAPI void | setRotation (::Rotation rotation) |
| MCAPI void | setRunAtTickTime (int tickTime, ::std::function<::std::optional<::gametest::GameTestError >()> fn) |
| MCAPI void | setRunOnFinish (::std::function<::std::optional<::gametest::GameTestError >()> fn) |
| MCAPI void | setStopOnFailure (bool stopOnFailure) |
| MCAPI void | setStructureBlockPos (::BlockPos const &structureBlockPos) |
| MCAPI void | startExecution () |
| MCAPI void | startTest () |
| MCAPI void | succeed () |
| MCAPI void | tick () |
| MCAPI void * | $ctor (::gametest::BaseGameTestFunction const &testFunction, ::std::unique_ptr<::gametest::IGameTestHelperProvider > helper) |
| MCAPI void | $dtor () |
| MCAPI void | $initialize () |
| MCAPI void | $spawnStructure () |
| MCAPI void | $_rerun () |
| MCAPI void | $_removeSimulatedPlayers () |
Static Public Member Functions | |
| static MCAPI void ** | $vftable () |
Public Attributes | |
| ::ll::UntypedStorage< 4, 12 > | mUnk350d5f |
| ::ll::UntypedStorage< 1, 1 > | mUnkf470ba |
| ::ll::UntypedStorage< 8, 8 > | mUnk64e3e4 |
| ::ll::UntypedStorage< 8, 8 > | mUnke0721c |
| ::ll::UntypedStorage< 8, 8 > | mUnk2c3b38 |
| ::ll::UntypedStorage< 8, 24 > | mUnk26b223 |
| ::ll::UntypedStorage< 8, 24 > | mUnk14f77f |
| ::ll::UntypedStorage< 8, 64 > | mUnke88ce8 |
| ::ll::UntypedStorage< 8, 24 > | mUnk5e0720 |
| ::ll::UntypedStorage< 8, 24 > | mUnk6d9112 |
| ::ll::UntypedStorage< 8, 8 > | mUnkf2a8a9 |
| ::ll::UntypedStorage< 8, 288 > | mUnkfdc9e5 |
| ::ll::UntypedStorage< 4, 4 > | mUnk7a1201 |
| ::ll::UntypedStorage< 4, 4 > | mUnk7f9ce6 |
| ::ll::UntypedStorage< 4, 4 > | mUnkc50f09 |
| ::ll::UntypedStorage< 4, 4 > | mUnk21460e |
| ::ll::UntypedStorage< 4, 4 > | mUnkd39f83 |
| ::ll::UntypedStorage< 4, 4 > | mUnkc056c2 |
| ::ll::UntypedStorage< 4, 4 > | mUnkcde0ac |
| ::ll::UntypedStorage< 1, 1 > | mUnkfe8a57 |
| ::ll::UntypedStorage< 1, 1 > | mUnk5cc272 |
| ::ll::UntypedStorage< 8, 8 > | mUnkb0ad63 |
| ::ll::UntypedStorage< 4, 4 > | mUnk4faa9d |
| ::ll::UntypedStorage< 4, 4 > | mUnkc02b5e |
| ::ll::UntypedStorage< 4, 4 > | mUnkc036b5 |
| ::ll::UntypedStorage< 4, 4 > | mUnk89f975 |
| ::ll::UntypedStorage< 1, 1 > | mUnkc98fbc |
| ::ll::UntypedStorage< 1, 1 > | mUnkcfef79 |
| ::ll::UntypedStorage< 1, 1 > | mUnk673bc3 |
| ::ll::UntypedStorage< 1, 1 > | mUnk9b8cd1 |
| MCAPI gametest::BaseGameTestInstance::BaseGameTestInstance | ( | ::gametest::BaseGameTestFunction const & | testFunction, |
| ::std::unique_ptr<::gametest::IGameTestHelperProvider > | helper ) |
| MCAPI void gametest::BaseGameTestInstance::addListener | ( | ::std::shared_ptr<::gametest::IGameTestListener > | listener | ) |
| MCAPI void gametest::BaseGameTestInstance::addSimulatedPlayer | ( | ::WeakEntityRef | simulatedPlayer | ) |
| MCAPI::gametest::GameTestSequence & gametest::BaseGameTestInstance::createSequence | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::fail | ( | ::gametest::GameTestError | error, |
| bool | canRetry ) |
| MCAPI void gametest::BaseGameTestInstance::finish | ( | bool | canRetry | ) |
| MCAPI int gametest::BaseGameTestInstance::getAttempts | ( | ) | const |
| MCAPI ::std::optional<::gametest::GameTestError > const & gametest::BaseGameTestInstance::getError | ( | ) | const |
| MCAPI int gametest::BaseGameTestInstance::getMaxAttempts | ( | ) | const |
| MCAPI int gametest::BaseGameTestInstance::getRequiredSuccesses | ( | ) | const |
| MCAPI::BlockPos gametest::BaseGameTestInstance::getStructureBlockPos | ( | ) | const |
| MCAPI int gametest::BaseGameTestInstance::getSuccesses | ( | ) | const |
| MCAPI::std::string const & gametest::BaseGameTestInstance::getTestName | ( | ) | const |
| MCAPI int gametest::BaseGameTestInstance::getTick | ( | ) | const |
| MCAPI bool gametest::BaseGameTestInstance::isFlaky | ( | ) | const |
| MCAPI bool gametest::BaseGameTestInstance::isRequired | ( | ) | const |
| MCAPI void gametest::BaseGameTestInstance::removeListener | ( | ::std::shared_ptr<::gametest::IGameTestListener > | listener | ) |
| MCAPI void gametest::BaseGameTestInstance::runCallbacksOnFinish | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::setMaxRunCount | ( | int | repeatCount | ) |
| MCAPI void gametest::BaseGameTestInstance::setRotation | ( | ::Rotation | rotation | ) |
| MCAPI void gametest::BaseGameTestInstance::setRunAtTickTime | ( | int | tickTime, |
| ::std::function<::std::optional<::gametest::GameTestError >()> | fn ) |
| MCAPI void gametest::BaseGameTestInstance::setRunOnFinish | ( | ::std::function<::std::optional<::gametest::GameTestError >()> | fn | ) |
| MCAPI void gametest::BaseGameTestInstance::setStopOnFailure | ( | bool | stopOnFailure | ) |
| MCAPI void gametest::BaseGameTestInstance::setStructureBlockPos | ( | ::BlockPos const & | structureBlockPos | ) |
| MCAPI void gametest::BaseGameTestInstance::startExecution | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::startTest | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::succeed | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::tick | ( | ) |
| MCAPI void * gametest::BaseGameTestInstance::$ctor | ( | ::gametest::BaseGameTestFunction const & | testFunction, |
| ::std::unique_ptr<::gametest::IGameTestHelperProvider > | helper ) |
| MCAPI void gametest::BaseGameTestInstance::$dtor | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::$initialize | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::$spawnStructure | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::$_rerun | ( | ) |
| MCAPI void gametest::BaseGameTestInstance::$_removeSimulatedPlayers | ( | ) |
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static |