3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/application/AppPlatformListener.h"
7#include "mc/deps/core/threading/Async.h"
8#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
15namespace Core {
class Path; }
23 ::ll::TypedStorage<1, 1, bool> mIsInitialized;
24 ::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::Font>>> mLoadedFonts;
25 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, uint64>> mFontNameToIdentifier;
26 ::ll::TypedStorage<8, 8, uint64> mDefaultFontId;
27 ::ll::TypedStorage<8, 8, uint64> mRuneFontId;
28 ::ll::TypedStorage<8, 8, uint64> mUnicodeFontId;
29 ::ll::TypedStorage<8, 8, uint64> mSmoothFontLatinFontId;
30 ::ll::TypedStorage<8, 8, uint64> mUIFontId;
31 ::ll::TypedStorage<8, 8, uint64> mSmoothSmallFontID;
32 ::ll::TypedStorage<8, 64, ::std::unordered_map<uint64, ::std::shared_ptr<::Font>>> mOriginalMinecraftFonts;
33 ::ll::TypedStorage<8, 64, ::std::unordered_map<uint64, ::std::shared_ptr<::Font>>> mOverriddenFonts;
34 ::ll::TypedStorage<8, 24, ::std::vector<::Bedrock::Threading::Async<void>>> mFontLoadingTaskTrackers;
35 ::ll::TypedStorage<8, 32, ::std::string> mLanguageCode;
41 virtual ~FontRepository() ;
43 virtual void onAppSuspended() ;
45 virtual void onDeviceLost() ;
51 MCAPI FontRepository();
53 MCAPI
void _queueBitmapFont(
54 ::std::string
const& alias,
55 ::Core::Path
const& asciiName,
56 ::Core::Path
const& unicodeName,
57 ::std::weak_ptr<::mce::TextureGroup> textureGroupWeakPtr
60 MCAPI
void _queueMsdfFont(
61 ::std::string
const& alias,
62 ::Core::Path
const& fontPagePrefix,
63 ::std::weak_ptr<::mce::TextureGroup> textureGroupWeakPtr
66 MCAPI
void _setDefaultFont(::std::string
const& fontName, uint64 fontId, ::std::shared_ptr<::Font> font);
68 MCAPI
void _setFontIfOverride(uint64 fontId, ::std::shared_ptr<::Font> font);
70 MCAPI uint64 addPreloadedFont(::std::string
const& fontName, ::std::shared_ptr<::Font> font);
72 MCAPI
void getDefaultFontHandles(
73 ::FontHandle& defaultFontHandle,
74 ::FontHandle& runeFontHandle,
75 ::FontHandle& unicodeFontHandle,
76 ::FontHandle& smoothLatinFontHandle,
77 ::FontHandle& uiFontHandle
80 MCAPI uint64 getFontIdentifier(::std::string
const& fontName);
82 MCAPI ::std::vector<::ResourceLocation> getReloadFontTextures()
const;
84 MCAPI
void loadDefaultFonts(::std::shared_ptr<::mce::TextureGroup> textureGroup);
86 MCAPI
void onLanguageChanged(::std::string
const& languageCode);
88 MCAPI
void parseAndLoadMetadataFonts(::std::shared_ptr<::mce::TextureGroup> textureGroup);
90 MCAPI
void prepForShutdown();
92 MCAPI
void reloadFontTextures(
bool blockingLoad);
94 MCAPI
void resetPerFontData();
96 MCAPI
void setFont(uint64 fontId, ::std::shared_ptr<::Font> font);
98 MCAPI
void setMinecraftUIFontStyle(::std::string
const& languageCode);
100 MCAPI
void setUseFontOverrides(
bool useOverrides);
106 MCAPI
static uint64& INVALID_FONT();
124 MCAPI
void $onAppSuspended();
126 MCAPI
void $onDeviceLost();
Definition EnableNonOwnerReferences.h:7
Definition FontHandle.h:5
Definition FontRepository.h:5
static MCAPI void ** $vftableForAppPlatformListener()
static MCAPI void ** $vftableForEnableNonOwnerReferences()
Definition ResourceLocation.h:15
Definition TextureGroup.h:7