3#include "mc/_HeaderOutputPredefine.h"
4#include "mc/client/world/WorldTemplateLoader.h"
7#include "mc/client/gui/ProgressHandler.h"
8#include "mc/world/actor/player/LoadingState.h"
21 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::WorldTemplateLoader>> mWorldTemplateLoader;
22 ::ll::TypedStorage<8, 8, ::SceneFactory&> mSceneFactory;
27 WorldTemplateLoadingProgressHandler& operator=(WorldTemplateLoadingProgressHandler
const&);
28 WorldTemplateLoadingProgressHandler(WorldTemplateLoadingProgressHandler
const&);
29 WorldTemplateLoadingProgressHandler();
34 virtual ~WorldTemplateLoadingProgressHandler() =
default;
36 virtual void onStart(::MinecraftScreenModel&) ;
38 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
40 virtual void onCancel(::MinecraftScreenModel&) ;
42 virtual void onExit(::MinecraftScreenModel&) ;
44 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
46 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
48 virtual ::std::string getTitleText() const ;
50 virtual ::std::
string getName() const ;
56 MCAPI WorldTemplateLoadingProgressHandler(
57 ::std::unique_ptr<::WorldTemplateLoader> worldTemplateLoader,
58 ::SceneFactory& sceneFactory
65 MCAPI
void* $ctor(::std::unique_ptr<::WorldTemplateLoader> worldTemplateLoader, ::SceneFactory& sceneFactory);
71 MCFOLD
void $onStart(::MinecraftScreenModel&);
73 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
75 MCFOLD
void $onCancel(::MinecraftScreenModel&);
77 MCFOLD
void $onExit(::MinecraftScreenModel&);
79 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
81 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel&) const;
83 MCAPI ::std::
string $getTitleText() const;
85 MCAPI ::std::
string $getName() const;
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition SceneFactory.h:5
Definition WorldTemplateLoader.h:5
Definition WorldTemplateLoadingProgressHandler.h:5
static MCAPI void ** $vftable()