3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
20 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::WorldTemplateLoader>> mWorldTemplateLoader;
21 ::ll::TypedStorage<8, 8, ::SceneFactory&> mSceneFactory;
26 WorldTemplateLoadingProgressHandler& operator=(WorldTemplateLoadingProgressHandler
const&);
27 WorldTemplateLoadingProgressHandler(WorldTemplateLoadingProgressHandler
const&);
28 WorldTemplateLoadingProgressHandler();
33 virtual ~WorldTemplateLoadingProgressHandler() =
default;
35 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
37 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
39 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
41 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) ;
43 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
45 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
47 virtual ::std::string getTitleText() const ;
49 virtual ::std::
string getName() const ;
55 MCFOLD
void $onStart(::MinecraftScreenModel& minecraftScreenModel);
57 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
59 MCFOLD
void $onCancel(::MinecraftScreenModel& minecraftScreenModel);
61 MCFOLD
void $onExit(::MinecraftScreenModel& minecraftScreenModel);
63 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel& minecraftScreenModel) const;
65 MCFOLD ::std::
string $getProgressMessage(::MinecraftScreenModel& minecraftScreenModel) const;
67 MCAPI ::std::
string $getTitleText() const;
69 MCAPI ::std::
string $getName() const;
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition SceneFactory.h:5
Definition WorldTemplateLoader.h:5
Definition WorldTemplateLoadingProgressHandler.h:5
static MCAPI void ** $vftable()