LeviLamina
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ProgressHandler Class Referenceabstract
Inheritance diagram for ProgressHandler:

Public Member Functions

virtual void onStart (::MinecraftScreenModel &minecraftScreenModel)=0
virtual void onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification)
virtual void tick (::MinecraftScreenModel &minecraftScreenModel)=0
virtual void onCancel (::MinecraftScreenModel &minecraftScreenModel)=0
virtual void onRetry (::MinecraftScreenModel &minecraftScreenModel)
virtual void onExit (::MinecraftScreenModel &minecraftScreenModel)=0
virtual::LoadingState getLoadingState (::MinecraftScreenModel &minecraftScreenModel) const =0
virtual float getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const
virtual::std::string getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const =0
virtual void addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const
virtual::std::string getName () const =0
virtual::std::string getTTSProgressMessage () const
virtual::std::string getTitleText () const
virtual::ProgressAnimation showLoadingBar () const
MCFOLD void $onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification)
MCFOLD void $onRetry (::MinecraftScreenModel &minecraftScreenModel)
MCAPI float $getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const
MCFOLD void $addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const
MCAPI::std::string $getTTSProgressMessage () const
MCAPI::std::string $getTitleText () const
MCFOLD::ProgressAnimation $showLoadingBar () const

Public Attributes

::ll::TypedStorage< 4, 4, ::ProgressHandlerType const > mType
::ll::TypedStorage< 4, 4, ::ProgressAnimation > mProgressAnimation

The documentation for this class was generated from the following files: