3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/effect/MobEffect.h"
Definition ActorDamageSource.h:18
Definition InfestedMobEffect.h:14
static MCAPI void ** $vftable()
MCAPI void $onActorHurt(::Actor &target, int amplifier, ::ActorDamageSource const &source, float damage) const
Definition MobEffect.h:27