LeviLamina
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InfestedMobEffect.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/effect/MobEffect.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 5
19 virtual void onActorHurt(::Actor& target, int amplifier, ::ActorDamageSource const& source, float damage) const
20 /*override*/;
21
22 // vIndex: 0
23 virtual ~InfestedMobEffect() /*override*/ = default;
24 // NOLINTEND
25
26public:
27 // destructor thunk
28 // NOLINTBEGIN
29
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI void $onActorHurt(::Actor& target, int amplifier, ::ActorDamageSource const& source, float damage) const;
36 // NOLINTEND
37
38public:
39 // vftables
40 // NOLINTBEGIN
41 MCAPI static void** $vftable();
42 // NOLINTEND
43};
Definition ActorDamageSource.h:18
Definition Actor.h:104
Definition InfestedMobEffect.h:14
Definition MobEffect.h:27