39 using TimeStamp = ::std::chrono::steady_clock::time_point;
59 ::ll::TypedStorage<1, 1, bool> mTimingIsActive;
60 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
61 ::ll::TypedStorage<8, 24, ::std::vector<::PlayerRenderChunkModificationLatencyTracker::TimeMarker>> mTimeMarkers;
62 ::ll::TypedStorage<4, 12, ::BlockPos> mBlockToTrack;
63 ::ll::TypedStorage<4, 12, ::SubChunkPos> mRenderChunkPosToTrack;
64 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mMutex;