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dragon::framerenderer::PointLightLODingParameters Struct Reference

Public Attributes

::ll::TypedStorage< 4, 4, float > mBlockLightAmbientLightIntensity_BeforeDiffuseFadeOut
::ll::TypedStorage< 4, 4, float > mBlockLightAmbientLightIntensity_AfterDiffuseFadeOut
::ll::TypedStorage< 4, 4, float > mDistanceFromCamera_StartDiffuseFadeOut
::ll::TypedStorage< 4, 4, float > mDistanceFromCamera_EndDiffuseFadeOut
::ll::TypedStorage< 4, 4, float > mDistanceFromCamera_StartSpecularFadeOut
::ll::TypedStorage< 4, 4, float > mDistanceFromCamera_EndSpecularFadeOut
::ll::TypedStorage< 1, 1, bool > mEnableFadeOutPointLightDiffuse
::ll::TypedStorage< 1, 1, bool > mEnableFadeOutPointLightSpecular
::ll::TypedStorage< 4, 4, int > mLightUpdateFrequency

The documentation for this struct was generated from the following files: