LeviLamina
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SetPlayerGameTypePacket Member List

This is the complete list of members for SetPlayerGameTypePacket, including all inherited members.

$_read(::ReadOnlyBinaryStream &stream) (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacket
$checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
$disallowBatching() const (defined in Packet)Packet
$dtor() (defined in Packet)Packet
$getId() const (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacket
$getName() const (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacket
$isValid() const (defined in Packet)Packet
$read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
$vftable() (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacketstatic
$write(::BinaryStream &stream) const (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacket
_read(::ReadOnlyBinaryStream &stream) (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacketvirtual
checkSize(uint64 packetSize, bool receiverIsServer) const (defined in Packet)Packet
disallowBatching() const (defined in Packet)Packetvirtual
getId() const (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacketvirtual
getName() const (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacketvirtual
isValid() const (defined in Packet)Packetvirtual
mClientSubId (defined in Packet)Packet
mCompressible (defined in Packet)Packet
mHandler (defined in Packet)Packet
mIsHandled (defined in Packet)Packet
mPlayerGameType (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacket
mPriority (defined in Packet)Packet
mReceiveTimepoint (defined in Packet)Packet
mReliability (defined in Packet)Packet
Packet(PacketPriority priority=PacketPriority::MediumPriority, NetworkPeer::Reliability reliability=NetworkPeer::Reliability::ReliableOrdered, SubClientId clientSubId=SubClientId::PrimaryClient, bool compress=true) (defined in Packet)Packetinlineexplicit
read(::ReadOnlyBinaryStream &bitStream) (defined in Packet)Packet
readNoHeader(::ReadOnlyBinaryStream &bitstream, ::SubClientId const &subid) (defined in Packet)Packet
sendTo(Player const &player) constPacket
sendTo(BlockPos const &pos, DimensionType dimId, optional_ref< Player const > except=std::nullopt) constPacket
sendTo(Actor const &actor, optional_ref< Player const > except=std::nullopt) constPacket
sendToClient(NetworkIdentifier const &identifier, ::SubClientId clientId) constPacket
sendToClient(NetworkIdentifierWithSubId const &identifierWithSubId) const (defined in Packet)Packet
sendToClients() constPacket
sendToClients(NetworkIdentifier const &exceptId, ::SubClientId exceptSubid) const (defined in Packet)Packet
write(::BinaryStream &stream) const (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacketvirtual
~Packet() (defined in Packet)Packetvirtual
~SetPlayerGameTypePacket()=default (defined in SetPlayerGameTypePacket)SetPlayerGameTypePacketvirtual