3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/v1_21_120/actor/MobDescriptor.h"
21namespace SharedTypes::v1_21_120 {
25initialize(::EntityContext&, ::AvoidBlockGoal& goal, ::SharedTypes::v1_21_120::AvoidBlockGoalDefinition definition);
28initialize(::EntityContext&, ::AvoidMobTypeGoal& goal, ::SharedTypes::v1_21_120::AvoidMobTypeGoalDefinition definition);
30MCAPI
void initialize(::EntityContext&, ::DigGoal& goal, ::SharedTypes::v1_21_120::DigGoalDefinition definition);
32MCAPI
void initializeMeleeAttackGoalBase(
33 ::MeleeAttackBaseGoal& goal,
34 ::SharedTypes::v1_21_120::MeleeAttackGoalBaseDefinition
const& definition
38operator==(::SharedTypes::v1_21_120::MobDescriptor
const& __P0, ::SharedTypes::v1_21_120::MobDescriptor
const& __P1);
Definition AvoidBlockGoal.h:22
Definition AvoidMobTypeGoal.h:22
Definition EntityContext.h:16
Definition MeleeAttackBaseGoal.h:19
Definition AvoidBlockGoalDefinition.h:19
Definition AvoidMobTypeGoalDefinition.h:19
Definition DigGoalDefinition.h:16
Definition MeleeAttackGoalBaseDefinition.h:16