|
LeviLamina
|
This is the complete list of members for BlockTessellator, including all inherited members.
| $ctor(::BlockSource *level) (defined in BlockTessellator) | BlockTessellator | |
| $dtor() (defined in BlockTessellator) | BlockTessellator | |
| _faceForRotation(uchar originalFace, ::Facing::Rotation rotation) const (defined in BlockTessellator) | BlockTessellator | |
| _getLightColorForWater(::BlockPos const &pos, ::BrightnessPair insideBlock) (defined in BlockTessellator) | BlockTessellator | |
| _getMappedTexture(::Block const &block, uchar face) const (defined in BlockTessellator) | BlockTessellator | |
| _getTexture(::BlockPos const &pos, ::Block const &block, uchar face, int forcedVariant, ::BlockGraphics const *graphicsHint) const (defined in BlockTessellator) | BlockTessellator | |
| _pbrTextureId(::Tessellator &tessellator, ushort const &pbrTextureDataHandle) const (defined in BlockTessellator) | BlockTessellator | |
| _prepareFixedColorsWithFlatAO(::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| _preparePolyCross(::Tessellator &tessellator, ::BlockPos const &p, ::Block const &block) (defined in BlockTessellator) | BlockTessellator | |
| _preparePolyCrossAndModifyPos(::Tessellator &tessellator, ::BlockPos const &p, ::Block const &block) (defined in BlockTessellator) | BlockTessellator | |
| _rotateBlockPos(::Vec3 const &point, ::Facing::Rotation rotation) const (defined in BlockTessellator) | BlockTessellator | |
| _rotateVertsAroundPoint(::std::array<::Vec3, 4 > &vertices, ::Vec3 const &rotationPoint, ::BlockGeometry::Axis axis, ::mce::Radian angle) (defined in BlockTessellator) | BlockTessellator | |
| _setBambooFencePostTexture(::TextureUVCoordinateSet const &bambooFenceTex) (defined in BlockTessellator) | BlockTessellator | |
| _setBambooFenceSlatTextureGui(::TextureUVCoordinateSet const &bambooFenceTex, ::BlockTessellator::BambooFenceSlatPieceType type) (defined in BlockTessellator) | BlockTessellator | |
| _setShapeAndTessellate(::Tessellator &tessellator, ::Vec3 const &min, ::Vec3 const &max, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| _swapShapeAxes(bool x, bool y, bool z) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateAllFaces(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateBambooFenceGui(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool isInventoryIcon, float lightMultiplier, float alphaMultiplier, float c10, float c2) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateBambooFenceSlatsInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, uchar facing) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateBlockInWorldFlat(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::mce::Color const &base, ::BlockOccluder *occluder, ::std::bitset< 6 > faces, int forcedVariant) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateBlockInWorldWithAmbienceOcclusion(::Tessellator &tessellator, ::Block const &block, ::BlockPos p, ::mce::Color const &base, ::BlockOccluder *occluder, ::std::bitset< 6 > faces, int forcedVariant) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateCalibratedSculkSensorAmethystCrystalInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateFenceGateGui(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool isInventoryIcon, float lightMultiplier, float alphaMultiplier, float c10, float c2) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateFixedCrossTexture(::TextureUVCoordinateSet const &tex, ::Tessellator &tessellator, ::Block const &block, ::AABB const &boundingBox, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateForInventory(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, float lightMultiplier, float alphaMultiplier, float c10, float c2) (defined in BlockTessellator) | BlockTessellator | |
| _tessellateSculkSensorTendrilsInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, uchar tessellationType) (defined in BlockTessellator) | BlockTessellator | |
| _tex1(::Tessellator &tessellator, ::Vec2 const &uv) (defined in BlockTessellator) | BlockTessellator | |
| _tmpUseRegion (defined in BlockTessellator) | BlockTessellator | |
| _trySetFenceGateTexture(::Block const &block, ::BlockPos const &p, ::BlockTessellator::FenceGatePieceType type) (defined in BlockTessellator) | BlockTessellator | |
| appendTessellatedBlock(::Tessellator &tessellator, ::Block const &block) (defined in BlockTessellator) | BlockTessellator | |
| BambooFenceSlatPieceType enum name (defined in BlockTessellator) | BlockTessellator | |
| BambooFenceSlatPieceType enum name (defined in BlockTessellator) | BlockTessellator | |
| BlockTessellator() (defined in BlockTessellator) | BlockTessellator | |
| BlockTessellator(::BlockSource *level) (defined in BlockTessellator) | BlockTessellator | explicit |
| buildBiomeWeights(::BlockPos const &pointPos) (defined in BlockTessellator) | BlockTessellator | |
| canRender(::BlockShape blockShape) (defined in BlockTessellator) | BlockTessellator | static |
| CrossTextureReverseSideMapping enum name (defined in BlockTessellator) | BlockTessellator | |
| CrossTextureReverseSideMapping enum name (defined in BlockTessellator) | BlockTessellator | |
| CrossTextureWidth enum name (defined in BlockTessellator) | BlockTessellator | |
| CrossTextureWidth enum name (defined in BlockTessellator) | BlockTessellator | |
| FenceGatePieceType enum name (defined in BlockTessellator) | BlockTessellator | |
| FenceGatePieceType enum name (defined in BlockTessellator) | BlockTessellator | |
| getCurrentShape() (defined in BlockTessellator) | BlockTessellator | |
| getMeshForBlock(::Tessellator &tessellator, ::Block const &block) (defined in BlockTessellator) | BlockTessellator | |
| getMeshForBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos &blockPos, ::BlockRenderLayer layer, void const *owner, bool useOccluder, bool useRegion, ::LightTexture const &lightTexture) (defined in BlockTessellator) | BlockTessellator | |
| getWaterHeight(::BlockPos const &pos, ::Material const &material, ::BlockPos const &originalBlockPos) (defined in BlockTessellator) | BlockTessellator | |
| mAmbientOcclusionCacheBlocks (defined in BlockTessellator) | BlockTessellator | |
| mAoColors (defined in BlockTessellator) | BlockTessellator | |
| mApplyAmbientOcclusion (defined in BlockTessellator) | BlockTessellator | |
| mBakedLighting (defined in BlockTessellator) | BlockTessellator | |
| mBiomeWeights (defined in BlockTessellator) | BlockTessellator | |
| mBlockCache (defined in BlockTessellator) | BlockTessellator | |
| mBlockExtraDataMap (defined in BlockTessellator) | BlockTessellator | |
| mBlockMeshes (defined in BlockTessellator) | BlockTessellator | |
| mCachedGetBlock (defined in BlockTessellator) | BlockTessellator | |
| mColorOverride (defined in BlockTessellator) | BlockTessellator | |
| mCurrentScale (defined in BlockTessellator) | BlockTessellator | |
| mCurrentShapeBB (defined in BlockTessellator) | BlockTessellator | |
| mCurrentShapeBlock (defined in BlockTessellator) | BlockTessellator | |
| mCurrentShapeBlockPos (defined in BlockTessellator) | BlockTessellator | |
| mCurrentShapeSet (defined in BlockTessellator) | BlockTessellator | |
| mFixedColors (defined in BlockTessellator) | BlockTessellator | |
| mFixedTexture (defined in BlockTessellator) | BlockTessellator | |
| mFlipFace (defined in BlockTessellator) | BlockTessellator | |
| mForceOpaque (defined in BlockTessellator) | BlockTessellator | |
| mForExport (defined in BlockTessellator) | BlockTessellator | |
| mInWorldBlockMeshes (defined in BlockTessellator) | BlockTessellator | |
| mItemMat (defined in BlockTessellator) | BlockTessellator | |
| mLightingModelCapabilities (defined in BlockTessellator) | BlockTessellator | |
| mLocalRegistry (defined in BlockTessellator) | BlockTessellator | |
| moveCurrentShape(::Vec3 const &offset) (defined in BlockTessellator) | BlockTessellator | |
| mRegion (defined in BlockTessellator) | BlockTessellator | |
| mRenderingExtra (defined in BlockTessellator) | BlockTessellator | |
| mRenderingGUI (defined in BlockTessellator) | BlockTessellator | |
| mRenderingLayer (defined in BlockTessellator) | BlockTessellator | |
| mSupportsNewVertexFormat (defined in BlockTessellator) | BlockTessellator | |
| mTc (defined in BlockTessellator) | BlockTessellator | |
| mTextureOverride (defined in BlockTessellator) | BlockTessellator | |
| mTextureShiftEnabled (defined in BlockTessellator) | BlockTessellator | |
| mUseCachedCalculation (defined in BlockTessellator) | BlockTessellator | |
| mUseFixedColor (defined in BlockTessellator) | BlockTessellator | |
| mUseFixedTexture (defined in BlockTessellator) | BlockTessellator | |
| mUseNormals (defined in BlockTessellator) | BlockTessellator | |
| mUseOccluder (defined in BlockTessellator) | BlockTessellator | |
| mVersionPreTrailsAndTales (defined in BlockTessellator) | BlockTessellator | |
| mXFlipTexture (defined in BlockTessellator) | BlockTessellator | |
| renderGuiBlock(::ScreenContext &screenContext, ::Block const &block, ::BlockGraphics const &blockGraphics, ::mce::TexturePtr const &texture, float lightMultiplier, float alphaMultiplier) (defined in BlockTessellator) | BlockTessellator | |
| rotateCommandBlockFaces(::Block const &block) (defined in BlockTessellator) | BlockTessellator | |
| setRegion(::BlockSource ®ion) (defined in BlockTessellator) | BlockTessellator | |
| tessellateAll(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateAmethystCluster(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateAnvilInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render) (defined in BlockTessellator) | BlockTessellator | |
| tessellateAnvilPiece(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::AnvilPart part, float bottom, float width, float height, float length, bool rotate, bool render, ::buffer_span<::Flip > faces) (defined in BlockTessellator) | BlockTessellator | |
| tessellateAzaleaBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool forFlowerPot) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBambooSaplingBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBambooStalkBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool forFlowerPot) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBambooStemInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::BlockGraphics const &blockGraphics, float diameter, float sideVariantOffset, float verticalPortion) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBambooTopSideLeafInWorld(::Tessellator &tessellator, ::Vec3 leafPos, float width, float u0, float u1, float v0, float v1, bool flipped) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBeacon(::Tessellator &tessellator, ::Block const &block, float lightMultiplier, float alphaMultiplier, ::Vec3 const &vOffset) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBeaconInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBellBlockHangingBetweenInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool rotate, ::Direction::Type dir) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBellBlockHangingOneSideInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool rotate, ::Direction::Type dir) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBellBlockHangingTopInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBellBlockStandingInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool rotate, ::Direction::Type dir) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBellBlockStandingLegInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::BlockGraphics const &blockGraphics, bool rotate) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBigDripleafBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBigDripleafFront(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::BigDripleafTilt tilt, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBigDripleafSide(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::BigDripleafTilt tilt, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBigDripleafStem(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBigDripleafTop(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::BigDripleafTilt tilt, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::std::bitset< 6 > faces, ::AirAndSimpleBlockBits const *airAndSimpleBlocks) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBrewingStandInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateBubbleColumnInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCactusInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCalibratedSculkSensorBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCameraFacingSpriteInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCampfireBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCandleInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCauldronInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCaveVinesInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateChainInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateChemistryTableInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateChiseledBookshelfBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateChorusFlowerInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render) (defined in BlockTessellator) | BlockTessellator | |
| tessellateChorusPlantInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCocoaInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateComparatorInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateComposterBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCompoundCreatorFace(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &tex, ::Vec2 uv0, ::Vec2 uv1, int face, bool inward, ::Matrix *mat) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCompoundCreatorInWorld(::Tessellator &t, ::Block const &b, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCoralFanHangInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCoralFanInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool forceDoubleSide, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTexture(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex, ::Vec3 const &pos, ::Block const &block, bool forceDoubleSided, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTexture(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, bool forceDoubleSided) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTextureDown(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTextureEast(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTextureNorth(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTextureSouth(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTextureUp(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping) (defined in BlockTessellator) | BlockTessellator | |
| tessellateCrossTextureWest(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::Vec3 const &pos, bool renderBothSides, ::Block const &block, float scale, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDiodeInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDoorInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDoublePlantInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockShape blockShape, ::BlockPos const &p, bool forceDoubleSided, ::Vec3 offset, bool applyAmbientOcclusion, ::BlockTessellator::CrossTextureReverseSideMapping reverseSideMapping, ::BlockTessellator::CrossTextureWidth width) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDoubleThinFenceInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool singleSide) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDragonEgg(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render, int allowedFaces) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDriedGhastInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &position) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDriedKelpBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateDustInWorld(::Tessellator &tessellator, ::Block const &b, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEast(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndGatewayInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndPortalFrameInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndPortalInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodAppended(::Tessellator &tessellator, ::Block const &block, ::BlockGraphics const &blockGraphics) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodDown(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodEast(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodGui(::Tessellator &tessellator, ::Block const &block, ::BlockGraphics const &blockGraphics) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodInWorld(::Tessellator &tessellator, ::Block const &b, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodNorth(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodSouth(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodUp(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEndRodWest(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateExtraDataInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateEyeblossomInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFaceDown(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFaceUp(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFaceWithUVs(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &tex, float u0, float v0, float u1, float v1, int face) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFacingBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFenceGateInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFenceInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFireflyBushInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::BlockGraphics const &blockGraphics) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFireInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFlowerBedBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFlowerPotInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateFrogSpawnInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateGrindstoneBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateGrindstoneLegInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool attached, bool rotate, ::Direction::Type attachmentDir) (defined in BlockTessellator) | BlockTessellator | |
| tessellateHeavyCoreInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateHoneyBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateHopperInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateHopperInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool render) (defined in BlockTessellator) | BlockTessellator | |
| tessellateIndividualCandleInWorld(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, float height, ::Vec3 offset) (defined in BlockTessellator) | BlockTessellator | |
| tessellateIndividualSeaPickleInWorld(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, double height, ::Vec3 offset) (defined in BlockTessellator) | BlockTessellator | |
| tessellateIndividualTurtleEggInWorld(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::Vec3 from, ::Vec3 to, int eggNum) (defined in BlockTessellator) | BlockTessellator | |
| tessellateInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool useCalcWithCache) (defined in BlockTessellator) | BlockTessellator | |
| tessellateItemFrameInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, bool ignoreLighting) (defined in BlockTessellator) | BlockTessellator | |
| tessellateKelpInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLadderInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLanternBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLecternBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLeverInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodDown(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodEast(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodGui(::Tessellator &tessellator, ::Block const &block, ::BlockGraphics const &blockGraphics) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodNorth(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodSouth(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodUp(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLightningRodWest(::Tessellator &tessellator, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLilypadInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateLiquidInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateMangrovePropaguleHangingInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateMangrovePropaguleInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool forFlowerPot) (defined in BlockTessellator) | BlockTessellator | |
| tessellateMangroveRootInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateMultiFaceBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateNorth(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex) (defined in BlockTessellator) | BlockTessellator | |
| tessellatePaleMossCarpetInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellatePitcherCropInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellatePitcherCropLeavesInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, int growthStage, ::BlockGraphics const &blockGraphics) (defined in BlockTessellator) | BlockTessellator | |
| tessellatePitcherCropPodInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, int growthStage, ::BlockGraphics const &blockGraphics) (defined in BlockTessellator) | BlockTessellator | |
| tessellatePointedDripstoneInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateRailInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateRepeaterInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateRowInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, bool forceDoubleSide) (defined in BlockTessellator) | BlockTessellator | |
| tessellateRowTexture(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, ::TextureUVCoordinateSet const &tex, float x, float y, float z, bool forceDoubleSide) (defined in BlockTessellator) | BlockTessellator | |
| tessellateRowTexture(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex1, ::TextureUVCoordinateSet const &tex2, ::TextureUVCoordinateSet const &tex3, ::TextureUVCoordinateSet const &tex4, float x, float y, float z) (defined in BlockTessellator) | BlockTessellator | |
| tessellateScaffoldingBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateScaffoldingHorizontalPoleInWorld(::Tessellator &tessellator, ::Block const &block, ::TextureUVCoordinateSet const &side, ::TextureUVCoordinateSet const &bottom, ::BlockPos const &blockPos, ::Flip faceFlip, ::Vec3 const &offset, bool isSupportPole) (defined in BlockTessellator) | BlockTessellator | |
| tessellateScaffoldingVerticalPoleInWorld(::Tessellator &tessellator, ::Block const &block, ::TextureUVCoordinateSet const &tex, ::BlockPos const &pos, ::Flip flip) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSculkSensorBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSculkShriekerInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSeagrassInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSeaPickleInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateShelfBlockInGui(::Tessellator &tessellator, ::Block const &block) (defined in BlockTessellator) | BlockTessellator | |
| tessellateShelfBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateShulkerBoxFacade(::Tessellator &tessellator, ::Vec3 const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSimpleBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos, ::AirAndSimpleBlockBits const &airAndSimpleBlocks) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSmallDripleafBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSmallDripleafLeaves(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSmallDripleafSides(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSmallDripleafStem(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p, int facing) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSouth(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex) (defined in BlockTessellator) | BlockTessellator | |
| tessellateSporeBlossomInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateStairsInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateStemDirTexture(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex, int dir, float h, ::Vec3 const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateStemInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateStemTexture(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex, float h, float x, float y, float z) (defined in BlockTessellator) | BlockTessellator | |
| tessellateStoneCutterBlockInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateStructureVoidInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTerracottaInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTorch(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &pos, float xxa, float zza, float floorHeight) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTorchInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTrapdoorInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTripwireHookInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTripwireInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTurtleEggInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateTwistingVinesInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateVaultInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &pos) (defined in BlockTessellator) | BlockTessellator | |
| tessellateVerticesAndUVs(::Tessellator &tessellator, ::TextureUVCoordinateSet const &tex, ::Vec3 const &a, ::Vec3 const &b, ::Vec2 &first, ::Vec2 &second, ::Vec2 &third, ::Vec2 &fourth, int face) (defined in BlockTessellator) | BlockTessellator | |
| tessellateVineInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateWallInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateWeepingVinesInWorld(::Tessellator &tessellator, ::Block const &block, ::BlockPos const &p) (defined in BlockTessellator) | BlockTessellator | |
| tessellateWest(::Tessellator &tessellator, ::Block const &block, ::Vec3 const &p, ::TextureUVCoordinateSet const &intex) (defined in BlockTessellator) | BlockTessellator | |
| ~BlockTessellator() (defined in BlockTessellator) | BlockTessellator |