LeviLamina
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SynchedActorDataReader.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorFlags.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPos;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 8, ::gsl::not_null<::SynchedActorDataComponent const*>> mComponent;
20 ::ll::TypedStorage<8, 8, ::gsl::not_null<::ActorDataFlagComponent const*>> mFlagComponent;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCAPI ::BlockPos getPosition(ushort id) const;
27
28 MCAPI bool getStatusFlag(::ActorFlags flag) const;
29 // NOLINTEND
30};
Definition BlockPos.h:21
Definition SynchedActorDataReader.h:15
Definition ActorDataFlagComponent.h:10
Definition SynchedActorDataComponent.h:8