LeviLamina
Loading...
Searching...
No Matches
MobMovementClimbOutOfLiquid.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
IConstBlockSource
;
8
class
StrictEntityContext
;
9
class
Vec3
;
10
struct
AABBShapeComponent
;
11
struct
MobTravelComponent
;
12
struct
StateVectorComponent
;
13
struct
TickingSystemWithInfo
;
14
// clang-format on
15
16
namespace
MobMovementClimbOutOfLiquid {
17
// functions
18
// NOLINTBEGIN
19
MCAPI
void
climbOutOfLiquid(
20
::StrictEntityContext
const
& aabbShape,
21
::AABBShapeComponent
const
& mobTravel,
22
::MobTravelComponent
const
& stateVector,
23
::StateVectorComponent& region,
24
::IConstBlockSource
const
&
25
);
26
27
MCAPI
void
forSystem(::std::function<
void
(::TickingSystemWithInfo&&)>
const
& func);
28
29
MCAPI
bool
isBoxAtOffsetInBlocksOrLiquid(
30
::AABBShapeComponent
const
& aabbShape,
31
::Vec3
const
& offset,
32
::IConstBlockSource
const
& region
33
);
34
// NOLINTEND
35
36
}
// namespace MobMovementClimbOutOfLiquid
IConstBlockSource
Definition
IConstBlockSource.h:24
StrictEntityContext
Definition
StrictEntityContext.h:14
Vec3
Definition
Vec3.h:10
AABBShapeComponent
Definition
AABBShapeComponent.h:9
MobTravelComponent
Definition
MobTravelComponent.h:8
StateVectorComponent
Definition
StateVectorComponent.h:8
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
movement
mob
MobMovementClimbOutOfLiquid.h
Generated on
for LeviLamina by
1.16.1