3#include "mc/_HeaderOutputPredefine.h"
9 virtual ~MultiplayerLockState() =
default;
11 virtual bool isLocked()
const;
13 virtual void setLockedByBehaviorPack(
bool isLocked);
15 virtual void setLockedByResourcePack(
bool isLocked);
21 MCFOLD
bool $isLocked()
const;
23 MCFOLD
void $setLockedByBehaviorPack(
bool isLocked);
25 MCFOLD
void $setLockedByResourcePack(
bool isLocked);
Definition MultiplayerLockState.h:5
static MCAPI void ** $vftable()