LeviLamina
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MultiplayerLockState Class Reference
Inheritance diagram for MultiplayerLockState:

Public Member Functions

virtual bool isLocked () const
virtual void setLockedByBehaviorPack (bool isLocked)
virtual void setLockedByResourcePack (bool isLocked)
MCFOLD bool $isLocked () const
MCFOLD void $setLockedByBehaviorPack (bool isLocked)
MCFOLD void $setLockedByResourcePack (bool isLocked)

Static Public Member Functions

static MCAPI void ** $vftable ()

Member Function Documentation

◆ $vftable()

MCAPI void ** MultiplayerLockState::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: