LeviLamina
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ActorInWallDetectionComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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struct
ActorInWallDetectionComponent
{
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public
:
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// ActorInWallDetectionComponent inner types define
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enum class
DetectionType :
int
{
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Default = 0,
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Shulker
= 1,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<4, 4, ::ActorInWallDetectionComponent::DetectionType> mDetectionType;
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::ll::TypedStorage<1, 1, bool> mWasInWallLastTick;
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::ll::TypedStorage<4, 4, int> mTicksInWall;
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// NOLINTEND
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};
Shulker
Definition
Shulker.h:27
ActorInWallDetectionComponent
Definition
ActorInWallDetectionComponent.h:5
src
mc
entity
components
ActorInWallDetectionComponent.h
Generated on Sat Apr 26 2025 05:55:34 for LeviLamina by
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