| $onActorCreated(::Actor &actor, ::ActorInitializationMethod initializationMethod) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $onActorCreationAttemptFailed(::Actor &actor, ::std::string_view message) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $onBlockInteractedWith(::Player &player, ::BlockPos const &blockPos) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $onBlockPlacedByPlayer(::Player &player, ::Block const &placedBlock, ::BlockPos const &pos, bool isUnderwater) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $onEvent(::ActorHurtEvent const &actorHurtEvent) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $onEvent(::PlayerDamageEvent const &playerDamageEvent) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $onEvent(::PlayerOpenContainerEvent const &playerOpenContainerEvent) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| $vftableForEventListenerDispatcherActorEventListener() | VanillaServerGameplayEventListener | static |
| $vftableForEventListenerDispatcherBlockEventListener() | VanillaServerGameplayEventListener | static |
| $vftableForEventListenerDispatcherLevelEventListener() | VanillaServerGameplayEventListener | static |
| $vftableForEventListenerDispatcherPlayerEventListener() | VanillaServerGameplayEventListener | static |
| onActorCreated(::Actor &actor, ::ActorInitializationMethod initializationMethod) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| onActorCreationAttemptFailed(::Actor &actor, ::std::string_view message) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| onBlockInteractedWith(::Player &player, ::BlockPos const &blockPos) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| onBlockPlacedByPlayer(::Player &player, ::Block const &placedBlock, ::BlockPos const &pos, bool isUnderwater) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| onEvent(::ActorHurtEvent const &actorHurtEvent) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| onEvent(::PlayerDamageEvent const &playerDamageEvent) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| onEvent(::PlayerOpenContainerEvent const &playerOpenContainerEvent) (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | |
| ~VanillaServerGameplayEventListener()=default (defined in VanillaServerGameplayEventListener) | VanillaServerGameplayEventListener | virtual |