|
virtual::EventResult | onEvent (::ActorHurtEvent const &actorHurtEvent) |
|
virtual::EventResult | onEvent (::PlayerDamageEvent const &playerDamageEvent) |
|
virtual::EventResult | onEvent (::PlayerOpenContainerEvent const &playerOpenContainerEvent) |
|
virtual::EventResult | onActorCreationAttemptFailed (::Actor &actor, ::std::string_view message) |
|
virtual::EventResult | onActorCreated (::Actor &actor, ::ActorInitializationMethod initializationMethod) |
|
virtual::EventResult | onBlockInteractedWith (::Player &player, ::BlockPos const &blockPos) |
|
virtual::EventResult | onBlockPlacedByPlayer (::Player &player, ::Block const &placedBlock, ::BlockPos const &pos, bool isUnderwater) |
|
MCFOLD::EventResult | $onEvent (::ActorHurtEvent const &actorHurtEvent) |
|
MCFOLD::EventResult | $onEvent (::PlayerDamageEvent const &playerDamageEvent) |
|
MCAPI::EventResult | $onEvent (::PlayerOpenContainerEvent const &playerOpenContainerEvent) |
|
MCAPI::EventResult | $onActorCreationAttemptFailed (::Actor &actor, ::std::string_view message) |
|
MCAPI::EventResult | $onActorCreated (::Actor &actor, ::ActorInitializationMethod initializationMethod) |
|
MCAPI::EventResult | $onBlockInteractedWith (::Player &player, ::BlockPos const &blockPos) |
|
MCAPI::EventResult | $onBlockPlacedByPlayer (::Player &player, ::Block const &placedBlock, ::BlockPos const &pos, bool isUnderwater) |
|
◆ $vftableForEventListenerDispatcherLevelEventListener()
static MCAPI void ** VanillaServerGameplayEventListener::$vftableForEventListenerDispatcherLevelEventListener |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForEventListenerDispatcherActorEventListener()
static MCAPI void ** VanillaServerGameplayEventListener::$vftableForEventListenerDispatcherActorEventListener |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForEventListenerDispatcherBlockEventListener()
static MCAPI void ** VanillaServerGameplayEventListener::$vftableForEventListenerDispatcherBlockEventListener |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForEventListenerDispatcherPlayerEventListener()
static MCAPI void ** VanillaServerGameplayEventListener::$vftableForEventListenerDispatcherPlayerEventListener |
( |
| ) |
|
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: