3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/Property.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9#include "mc/world/containers/ContainerEnumName.h"
24 ::ll::TypedStorage<8, 176, ::OreUI::Property<bool>> mIsStackable;
25 ::ll::TypedStorage<1, 1, ::ContainerEnumName> mContainerName;
26 ::ll::TypedStorage<4, 4, int> mIndex;
27 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
32 ItemStacksWithCursorItemQuery();
37 virtual void update(
double time) ;
43 MCAPI ItemStacksWithCursorItemQuery(
44 ::OreUI::GameDependencies
const& game,
45 ::OreUI::ClientDependencies
const& client,
46 ::ContainerEnumName containerName,
54 MCAPI static ::std::add_lvalue_reference_t<char const[]> NAME();
61 ::OreUI::GameDependencies
const& game,
62 ::OreUI::ClientDependencies
const& client,
63 ::ContainerEnumName containerName,
71 MCAPI
void $update(
double time);
Definition ClientDependencies.h:7
Definition GameDependencies.h:7
Definition ItemStacksWithCursorItemQuery.h:7
static MCAPI void ** $vftableForIQuery()
static MCAPI void ** $vftableForPropertyObject()
Definition GameplayUIContext.h:7