3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7#include "mc/world/level/BlockPos.h"
30 ::ll::TypedStorage<4, 48, ::BlockPos[4]> mBlockPos;
45 MCAPI static ::TrailSystem::BlockPositions _calculateBlockSpawnPositions(
::Actor& actor,
::Vec3& offset);
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:11
Definition ITickingSystem.h:15
Definition TrailSystem.h:18
static MCAPI void ** $vftable()
Definition TrailComponent.h:14
Definition TrailSystem.h:26