3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
52 MCAPI static ::TrailSystem::BlockPositions _calculateBlockSpawnPositions(
::Actor& actor,
::Vec3& offset);
72 MCAPI
static void** $vftable();
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:15
Definition ITickingSystem.h:15
Definition TrailSystem.h:17
Definition TrailComponent.h:12
Definition TrailSystem.h:25