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virtual bool | update () |
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MCAPI | PartyCommandsFacet (::Bedrock::NonOwnerPointer<::Parties::PartySystem > partySystem) |
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MCAPI void | _runCommandAndUpdateState (::Bedrock::Threading::Async< bool > task, ::OreUI::CommandState<::OreUI::PartyCommandError > &state) |
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MCAPI void | acceptInvite (::std::string const &partyId, ::std::string const &connectionString) |
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MCAPI void | createParty () |
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MCAPI ::OreUI::CommandState<::OreUI::PartyCommandError > const & | getAcceptInviteState () const |
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MCAPI ::OreUI::CommandState<::OreUI::PartyCommandError > const & | getCreatePartyState () const |
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MCAPI ::OreUI::CommandState<::OreUI::PartyCommandError > const & | getJoinPartyState () const |
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MCAPI void | ignoreInvite (::std::string const &partyId, ::std::string const &inviterXuid) |
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MCAPI void | joinParty (::std::string const &partyId) |
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MCAPI void | leaveParty () |
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MCAPI void | removeMember (::std::string const &memberXuid, bool preventRejoin) |
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MCAPI void | sendInvite (::std::string const &xuid) |
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MCAPI void | setLeader (::std::string const &memberXuid) |
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MCAPI void | setPrivacy (::Parties::PartyPrivacy newPrivacy) |
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MCAPI void | travelToDestination () |
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MCAPI void * | $ctor (::Bedrock::NonOwnerPointer<::Parties::PartySystem > partySystem) |
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MCAPI bool | $update () |
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static MCAPI ::std::add_lvalue_reference_t< char const[]> | NAME () |
| static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::Parties::PartySystem > > | mPartySystem |
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::ll::TypedStorage< 8, 336, ::TaskGroup > | mTaskGroup |
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::ll::TypedStorage< 1, 1, bool > | mIsDirty |
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::ll::TypedStorage< 4, 12, ::OreUI::CommandState<::OreUI::PartyCommandError > > | mCreatePartyState |
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::ll::TypedStorage< 4, 12, ::OreUI::CommandState<::OreUI::PartyCommandError > > | mJoinPartyState |
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::ll::TypedStorage< 4, 12, ::OreUI::CommandState<::OreUI::PartyCommandError > > | mAcceptInviteState |
◆ $vftable()
| MCAPI void ** OreUI::PartyCommandsFacet::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: