3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7#include "mc/gameplayhandlers/CoordinatorResult.h"
8#include "mc/gameplayhandlers/EventHandlerDispatcher.h"
9#include "mc/gameplayhandlers/GameplayHandlerResult.h"
10#include "mc/scripting/event_handlers/ScriptEventHandler.h"
17namespace ScriptModuleMinecraft {
class IScriptWorldBeforeEvents; }
18namespace Scripting {
class WeakLifetimeScope; }
27 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::ItemUseOnEvent& itemEvent) ;
30 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::ItemUseEvent& itemEvent) ;
39 MCAPI
bool _handleItemUseEvent(
45 MCAPI
bool _handleItemUseOnEvent(
61 MCAPI ::GameplayHandlerResult<::CoordinatorResult> $handleEvent(
::ItemUseOnEvent& itemEvent);
63 MCAPI ::GameplayHandlerResult<::CoordinatorResult> $handleEvent(
::ItemUseEvent& itemEvent);
69 MCAPI
static void** $vftable();
Definition EventHandlerDispatcher.h:6
Definition ItemGameplayHandler.h:13
Definition ScriptEventHandler.h:6
Definition ScriptItemGameplayHandler.h:22
Definition WeakLifetimeScope.h:12
Definition ItemUseEvent.h:11
Definition ItemUseOnEvent.h:13
Definition TypedObjectHandle.h:8