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WorldCloudSyncer_GameCore & | operator= (WorldCloudSyncer_GameCore const &) |
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| WorldCloudSyncer_GameCore (WorldCloudSyncer_GameCore const &) |
| virtual void | syncWorld (::World::WorldID const &, ::std::function< void(::World::WorldCloudSyncResult)> const &) |
| virtual void | syncWorldManifest (::World::WorldID const &, ::std::function< void(::World::WorldCloudSyncResult)> const &) |
◆ syncWorld()
| virtual void World::WorldCloudSyncer_GameCore::syncWorld |
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::World::WorldID const & | , |
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::std::function< void(::World::WorldCloudSyncResult)> const & | ) |
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◆ syncWorldManifest()
| virtual void World::WorldCloudSyncer_GameCore::syncWorldManifest |
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::World::WorldID const & | , |
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::std::function< void(::World::WorldCloudSyncResult)> const & | ) |
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The documentation for this class was generated from the following files: