LeviLamina
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MobEffectSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/systems/ITickingSystem.h"
7
8// auto generated forward declare list
9// clang-format off
11class EntityRegistry;
13// clang-format on
14
16public:
17 // virtual functions
18 // NOLINTBEGIN
19 // vIndex: 2
20 virtual void tick(::EntityRegistry& registry) /*override*/;
21
22 // vIndex: 0
23 virtual ~MobEffectSystem() /*override*/ = default;
24 // NOLINTEND
25
26public:
27 // static functions
28 // NOLINTBEGIN
29 MCNAPI static void
30 _tickComponent(::ActorOwnerComponent& actorOwnerComponent, ::MobEffectComponent& mobEffectComponent);
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36 MCNAPI void $tick(::EntityRegistry& registry);
37 // NOLINTEND
38
39public:
40 // vftables
41 // NOLINTBEGIN
42 MCNAPI static void** $vftable();
43 // NOLINTEND
44};
Definition ActorOwnerComponent.h:10
Definition EntityRegistry.h:11
Definition ITickingSystem.h:15
Definition MobEffectComponent.h:15
Definition MobEffectSystem.h:15
MCAPI void $tick(::EntityRegistry &registry)
static MCAPI void _tickComponent(::ActorOwnerComponent &actorOwnerComponent, ::MobEffectComponent &mobEffectComponent)
static MCAPI void ** $vftable()