LeviLamina
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IsSolidMobNearbyComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/ecs/strict/StrictEntityContext.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 12, ::Vec3> mMaxDepenetrationMagnitude;
20 ::ll::TypedStorage<
21 8,
22 64,
23 ::std::unordered_map<
25 ::AABB,
27 ::std::equal_to<::StrictEntityContext>>>
28 mNearbyColliders;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
36
37public:
38 // member functions
39 // NOLINTBEGIN
41
42 MCNAPI ::IsSolidMobNearbyComponent& operator=(::IsSolidMobNearbyComponent&&);
43 // NOLINTEND
44
45public:
46 // constructor thunks
47 // NOLINTBEGIN
49 // NOLINTEND
50};
Definition AABB.h:18
Definition StrictEntityContext.h:8
Definition IsSolidMobNearbyComponent.h:15
MCAPI::IsSolidMobNearbyComponent & operator=(::IsSolidMobNearbyComponent &&)
MCAPI IsSolidMobNearbyComponent(::IsSolidMobNearbyComponent &&)
MCAPI void * $ctor(::IsSolidMobNearbyComponent &&)
Definition StrictEntityContext.h:16