LeviLamina
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IGameServerShutdown.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // virtual functions
8 // NOLINTBEGIN
9 // vIndex: 0
10 virtual ~IGameServerShutdown() = default;
11
12 // vIndex: 1
13 virtual void requestLeaveGame(bool, bool) = 0;
14
15 // vIndex: 2
16 virtual void requestLeaveThenJoinFriendsWorld(::std::string_view) = 0;
17 // NOLINTEND
18
19public:
20 // virtual function thunks
21 // NOLINTBEGIN
22
23 // NOLINTEND
24};
Definition IGameServerShutdown.h:5