LeviLamina
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StartGlidingActionSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9#include "mc/deps/ecs/strict/OptionalGlobal.h"
10
11// auto generated forward declare list
12// clang-format off
22// clang-format on
23
24namespace StartGlidingActionSystemImpl {
25// functions
26// NOLINTBEGIN
27MCNAPI void doStartGlidingServerAction(
28 ::ViewT<
37);
38// NOLINTEND
39
40} // namespace StartGlidingActionSystemImpl
Definition EntityModifier.h:6
Definition OptionalGlobal.h:6
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorMovementTickNeededComponent.h:5
Definition CurrentTickComponent.h:8
Definition ElytraFlightTimeTicksComponent.h:8
Definition Include.h:6
Definition PlayerActionComponent.h:15
Definition PlayerInputRequestComponent.h:10
Definition ShouldUpdateBoundingBoxRequestComponent.h:5