LeviLamina
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StartGlidingActionSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9#include "mc/deps/ecs/strict/OptionalGlobal.h"
10
11// auto generated forward declare list
12// clang-format off
22// clang-format on
23
24namespace StartGlidingActionSystemImpl {
25// functions
26// NOLINTBEGIN
27MCNAPI void doStartGlidingClientAction(
28 ::ViewT<
29 ::StrictEntityContext,
30 ::Include<::ActorMovementTickNeededComponent, ::PlayerInputRequestComponent>,
31 ::PlayerActionComponent const,
32 ::ActorDataFlagComponent,
33 ::ActorDataDirtyFlagsComponent> view,
34 ::EntityModifier<::ShouldUpdateBoundingBoxRequestComponent> modifier
35);
36
37MCNAPI void doStartGlidingServerAction(
38 ::ViewT<
39 ::StrictEntityContext,
40 ::Include<::ActorMovementTickNeededComponent, ::PlayerInputRequestComponent>,
41 ::PlayerActionComponent const,
42 ::ActorDataFlagComponent,
43 ::ActorDataDirtyFlagsComponent,
44 ::ElytraFlightTimeTicksComponent> view,
45 ::OptionalGlobal<::CurrentTickComponent const> tickComponent,
46 ::EntityModifier<::ShouldUpdateBoundingBoxRequestComponent> modifier
47);
48// NOLINTEND
49
50} // namespace StartGlidingActionSystemImpl
Definition StrictEntityContext.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorMovementTickNeededComponent.h:5
Definition CurrentTickComponent.h:8
Definition ElytraFlightTimeTicksComponent.h:8
Definition PlayerActionComponent.h:15
Definition PlayerInputRequestComponent.h:10
Definition ShouldUpdateBoundingBoxRequestComponent.h:5