3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
9#include "mc/deps/ecs/strict/OptionalGlobal.h"
24namespace StartGlidingActionSystemImpl {
27MCNAPI
void doStartGlidingClientAction(
29 ::StrictEntityContext,
30 ::Include<::ActorMovementTickNeededComponent, ::PlayerInputRequestComponent>,
31 ::PlayerActionComponent
const,
32 ::ActorDataFlagComponent,
33 ::ActorDataDirtyFlagsComponent> view,
34 ::EntityModifier<::ShouldUpdateBoundingBoxRequestComponent> modifier
37MCNAPI
void doStartGlidingServerAction(
39 ::StrictEntityContext,
40 ::Include<::ActorMovementTickNeededComponent, ::PlayerInputRequestComponent>,
41 ::PlayerActionComponent
const,
42 ::ActorDataFlagComponent,
43 ::ActorDataDirtyFlagsComponent,
44 ::ElytraFlightTimeTicksComponent> view,
45 ::OptionalGlobal<::CurrentTickComponent const> tickComponent,
46 ::EntityModifier<::ShouldUpdateBoundingBoxRequestComponent> modifier
Definition StrictEntityContext.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorMovementTickNeededComponent.h:5
Definition CurrentTickComponent.h:8
Definition ElytraFlightTimeTicksComponent.h:8
Definition PlayerActionComponent.h:15
Definition ShouldUpdateBoundingBoxRequestComponent.h:5