LeviLamina
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ActorCommandResponse.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/json_utils/JsonSchemaObjectNode.h"
7#include "mc/util/Factory.h"
8#include "mc/world/response/ActorEventResponse.h"
9#include "mc/world/response/CommandResponseBase.h"
10
11// auto generated forward declare list
12// clang-format off
13class RenderParams;
15namespace JsonUtil { class EmptyClass; }
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 // vIndex: 1
23 virtual ::std::string const& getName() const /*override*/;
24
25 // vIndex: 2
26 virtual void executeAction(::RenderParams& params) const /*override*/;
27
28 // vIndex: 3
29 virtual void buildSchema(
31 root,
33 ) const /*override*/;
34
35 // vIndex: 0
36 virtual ~ActorCommandResponse() /*override*/ = default;
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCFOLD ::std::string const& $getName() const;
49
50 MCFOLD void $executeAction(::RenderParams& params) const;
51
52 MCAPI void $buildSchema(
54 root,
56 ) const;
57 // NOLINTEND
58
59public:
60 // vftables
61 // NOLINTBEGIN
62 MCAPI static void** $vftableForActorEventResponse();
63
64 MCAPI static void** $vftableForCommandResponseBase();
65 // NOLINTEND
66};
Definition ActorCommandResponse.h:18
Definition ActorEventResponse.h:16
Definition CommandResponseBase.h:14
Definition Factory.h:6
Definition JsonSchemaObjectNode.h:8
Definition RenderParams.h:30
Definition ActorEventResponseCollection.h:10