LeviLamina
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ActorCommandResponse.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/Factory.h"
7#include "mc/util/json_util/JsonSchemaObjectNode.h"
8#include "mc/world/response/ActorEventResponse.h"
9#include "mc/world/response/CommandResponseBase.h"
10
11// auto generated forward declare list
12// clang-format off
13class RenderParams;
15namespace JsonUtil { class EmptyClass; }
16// clang-format on
17
18class ActorCommandResponse : public ::CommandResponseBase, public ::ActorEventResponse {
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ::std::string const& getName() const /*override*/;
23
24 virtual void executeAction(::RenderParams& params) const /*override*/;
25
26 virtual void buildSchema(
28 root,
30 ) const /*override*/;
31
32 virtual ~ActorCommandResponse() /*override*/ = default;
33 // NOLINTEND
34
35public:
36 // virtual function thunks
37 // NOLINTBEGIN
38 MCNAPI ::std::string const& $getName() const;
39
40 MCNAPI void $executeAction(::RenderParams& params) const;
41
42 MCNAPI void $buildSchema(
44 root,
46 ) const;
47
48
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCNAPI static void** $vftableForActorEventResponse();
55
56 MCNAPI static void** $vftableForCommandResponseBase();
57 // NOLINTEND
58};
Definition ActorCommandResponse.h:18
static MCAPI void ** $vftableForActorEventResponse()
MCAPI::std::string const & $getName() const
static MCAPI void ** $vftableForCommandResponseBase()
MCAPI void $executeAction(::RenderParams &params) const
MCAPI void $buildSchema(::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ActorEventResponseCollection > > &root, ::Factory<::ActorEventResponse > const &factory) const
Definition ActorEventResponse.h:16
Definition Factory.h:6
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8
Definition RenderParams.h:30
Definition ActorEventResponseCollection.h:10