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::ll::TypedStorage< 8, 8, ::BaseActorRenderContext * > | mBaseActorRenderContext |
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::ll::TypedStorage< 8, 8, ::MolangVariableMap * > | mVariables |
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::ll::TypedStorage< 8, 8, ::AnimationComponent * > | mAnimationComponent |
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::ll::TypedStorage< 8, 8, ::AnimationComponent * > | mRootAnimationComponent |
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::ll::TypedStorage< 8, 16, ::std::weak_ptr<::DataDrivenModel > > | mModel |
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::ll::TypedStorage< 4, 4, ::ResponseParameterContext > | mSourceContext |
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::ll::TypedStorage< 8, 8, ::Actor * > | mActor |
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::ll::TypedStorage< 8, 8, ::Actor * > | mOther |
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::ll::TypedStorage< 8, 8, ::Actor * > | mPlayer |
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::ll::TypedStorage< 8, 8, ::Actor * > | mTarget |
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::ll::TypedStorage< 8, 8, ::Actor * > | mParent |
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::ll::TypedStorage< 8, 8, ::Actor * > | mBaby |
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::ll::TypedStorage< 8, 8, ::Actor * > | mDamager |
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::ll::TypedStorage< 8, 8, ::ILevel * > | mLevel |
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::ll::TypedStorage< 8, 8, ::ItemStackBase * > | mItemStackBasePtr |
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::ll::TypedStorage< 8, 8, ::Block const * > | mBlock |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mBlockPos |
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::ll::TypedStorage< 8, 8, ::BlockSource * > | mBlockSource |
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::ll::TypedStorage< 8, 8, ::ActorRenderData * > | mActorRenderData |
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::ll::TypedStorage< 8, 8, ::ParticleSystem::ParticleEmitter * > | mParticleEmitter |
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::ll::TypedStorage< 8, 8, ::IBlockWorldGenAPI * > | mBlockPlacementTarget |
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::ll::TypedStorage< 2, 2, ushort > | mSubRenderLayerIndex |
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::ll::TypedStorage< 8, 64, ::std::function< float()> > | mRandomFunction |
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::ll::TypedStorage< 4, 4, float > | mCameraDistance |
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::ll::TypedStorage< 4, 4, ::ShadowContext > | mShadowContext |
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::ll::TypedStorage< 4, 32, float[8]> | mParams |
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::ll::TypedStorage< 8, 88, ::MolangScriptArg > | mThisValue |
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::ll::TypedStorage< 8, 88, ::MolangScriptArg > | mScratchValue |
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::ll::TypedStorage< 4, 4, ::RenderParams::Flags > | mFlags |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mClickPos |
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::ll::TypedStorage< 4, 4, ::AttachableSlotIndex > | mSlotIndex |
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