LeviLamina
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Classes | |
struct | ChildAnimationComponentInfo |
Public Member Functions | |
MCAPI | AnimationComponent (::AnimationComponentGroupType animationComponentGroup, ::AnimationComponentID const &ownerUUID) |
MCAPI void | applyAnimations (bool setDefaultPose) |
MCAPI ::std::shared_ptr<::ActorAnimationPlayer > | createAnimationPlayer (::HashedString const &friendlyName, ::ExpressionNode const &blendExpression, ::std::set<::HashedString, ::std::hash<::HashedString > > &animationControllerNameStack) |
MCAPI ::std::vector<::BoneOrientation > * | getBoneOrientations (::SkeletalHierarchyIndex skeletalHierarchyIndex, bool missingIsOkay) |
MCAPI void | initInstanceSpecificAnimationData (::MolangVariableMap *variableMap) |
MCAPI void | initializeServerAnimationComponent (::Actor &actor, ::std::shared_ptr<::CommonResourceDefinitionMap > animationResourceDefinition, ::std::function< void(::ActorAnimationPlayer &)> animationComponentInitFunction) |
MCAPI void | serverUpdate (::Actor &actor) |
MCAPI void | setDirty () |
MCAPI | ~AnimationComponent () |
MCAPI void * | $ctor (::AnimationComponentGroupType animationComponentGroup, ::AnimationComponentID const &ownerUUID) |
MCAPI void | $dtor () |
Static Public Member Functions | |
static MCAPI ::std::atomic< int64 > & | mClientFrameIndex () |
static MCAPI ::std::atomic< int64 > & | mReloadTimeStampClient () |
static MCAPI ::std::atomic< int64 > & | mServerFrameIndex () |
Public Attributes | |
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationControllerStatePlayer > > | mCurrentAnimationControllerStatePlayer |
::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationPlayer > > > | mComponentAnimationPlayers |
::ll::TypedStorage< 8, 24, ::std::vector<::std::shared_ptr<::ActorAnimationControllerInfo > > > | mOwnedAnimationControllers |
::ll::TypedStorage< 8, 64, ::std::unordered_map<::HashedString, ::ModelPartLocator > > | mModelPartLocators |
::ll::TypedStorage< 8, 496, ::RenderParams > | mRenderParams |
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationPlayer > > | mPlaySingleAnimation |
::ll::TypedStorage< 8, 8, void * > | mModelRenderControllerCacheWasBuiltFrom |
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::CommonResourceDefinitionMap > > | mCommonResourceDefinitionMap |
::ll::TypedStorage< 8, 8, ::std::unordered_map<::HashedString, ::HashedString > const * > | mParticleEffectMap |
::ll::TypedStorage< 8, 64, ::std::function< void(::ActorAnimationPlayer &)> > | mAnimationComponentInitFunction |
::ll::TypedStorage< 8, 24, ::std::vector<::AnimationComponent::ChildAnimationComponentInfo > > | mChildAnimationComponents |
::ll::TypedStorage< 8, 64, ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation > > > | mBoneOrientations |
::ll::TypedStorage< 1, 1, bool > | mAnimationComponentInitialized |
::ll::TypedStorage< 4, 4, ::AnimationComponentGroupType > | mAnimationComponentGroupType |
::ll::TypedStorage< 8, 8, ::AnimationComponentID > | mOwnerUUID |
::ll::TypedStorage< 8, 8, int64 > | mLastUpdateFrame |
::ll::TypedStorage< 8, 8, uint64 > | mLastReloadInitTimeStampClient |
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::DataDrivenModel const > > | mLastModelInitializedWith |
::ll::TypedStorage< 1, 1, bool > | mApplyAnimations |
::ll::TypedStorage< 1, 1, bool > | mNeedToUpdateQueryableBoneOrientations |
MCAPI AnimationComponent::AnimationComponent | ( | ::AnimationComponentGroupType | animationComponentGroup, |
::AnimationComponentID const & | ownerUUID ) |
MCAPI AnimationComponent::~AnimationComponent | ( | ) |
MCAPI void AnimationComponent::applyAnimations | ( | bool | setDefaultPose | ) |
MCAPI ::std::shared_ptr<::ActorAnimationPlayer > AnimationComponent::createAnimationPlayer | ( | ::HashedString const & | friendlyName, |
::ExpressionNode const & | blendExpression, | ||
::std::set<::HashedString, ::std::hash<::HashedString > > & | animationControllerNameStack ) |
MCAPI ::std::vector<::BoneOrientation > * AnimationComponent::getBoneOrientations | ( | ::SkeletalHierarchyIndex | skeletalHierarchyIndex, |
bool | missingIsOkay ) |
MCAPI void AnimationComponent::initInstanceSpecificAnimationData | ( | ::MolangVariableMap * | variableMap | ) |
MCAPI void AnimationComponent::initializeServerAnimationComponent | ( | ::Actor & | actor, |
::std::shared_ptr<::CommonResourceDefinitionMap > | animationResourceDefinition, | ||
::std::function< void(::ActorAnimationPlayer &)> | animationComponentInitFunction ) |
MCAPI void AnimationComponent::serverUpdate | ( | ::Actor & | actor | ) |
MCAPI void AnimationComponent::setDirty | ( | ) |
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MCAPI void * AnimationComponent::$ctor | ( | ::AnimationComponentGroupType | animationComponentGroup, |
::AnimationComponentID const & | ownerUUID ) |
MCAPI void AnimationComponent::$dtor | ( | ) |