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virtual void | applyToPose (::ApplyAnimationContext const &applyContext, ::RenderParams &renderParams, ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation > > &destBoneOrientationsMap, float blendWeight)=0 |
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virtual void | resetAnimation ()=0 |
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virtual void | buildBoneToPartMapping (::AnimationComponent &animationComponent) |
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virtual void | bindParticleEffects (::std::unordered_map<::HashedString, ::HashedString > const &actorParticleEffectMap) |
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virtual void | bindSoundEffects (::std::unordered_map<::HashedString, ::std::string > const &actorSoundEffectMap) |
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virtual bool | hasAnimationFinished () const =0 |
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virtual ::std::shared_ptr<::ActorAnimationPlayer > | findAnimation (::HashedString const &friendlyName)=0 |
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virtual::ActorAnimationType | getAnimationType () const =0 |
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virtual::HashedString const & | getRawName () const =0 |
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virtual void | visit (::AnimationVisitor &&dispatcher) |
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MCAPI | ActorAnimationPlayer (::HashedString const &friendlyName, ::ExpressionNode const &blendExpression) |
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MCAPI void * | $ctor (::HashedString const &friendlyName, ::ExpressionNode const &blendExpression) |
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MCAPI void | $dtor () |
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MCFOLD void | $buildBoneToPartMapping (::AnimationComponent &animationComponent) |
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MCFOLD void | $bindParticleEffects (::std::unordered_map<::HashedString, ::HashedString > const &actorParticleEffectMap) |
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MCFOLD void | $bindSoundEffects (::std::unordered_map<::HashedString, ::std::string > const &actorSoundEffectMap) |
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MCAPI void | $visit (::AnimationVisitor &&dispatcher) |
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::ll::TypedStorage< 8, 48, ::HashedString const > | mFriendlyName |
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::ll::TypedStorage< 8, 16, ::ExpressionNode const > | mBlendExpression |
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::ll::TypedStorage< 1, 1, bool > | mExpanded |
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::ll::TypedStorage< 1, 1, bool > | mAnimationFinished |
◆ $vftable()
| MCAPI void ** ActorAnimationPlayer::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: