LeviLamina
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ActorAnimationPlayer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/SkeletalHierarchyIndex.h"
7#include "mc/world/actor/animation/ActorAnimationType.h"
8
9// auto generated forward declare list
10// clang-format off
12class BoneOrientation;
13class ExpressionNode;
14class HashedString;
15class RenderParams;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 // vIndex: 0
38 virtual ~ActorAnimationPlayer();
39
40 // vIndex: 1
41 virtual void applyToPose(
43 ::std::unordered_map<::SkeletalHierarchyIndex, ::std::vector<::BoneOrientation>>&,
44 float
45 ) = 0;
46
47 // vIndex: 2
48 virtual void resetAnimation() = 0;
49
50 // vIndex: 3
51 virtual void buildBoneToPartMapping(::AnimationComponent&);
52
53 // vIndex: 4
54 virtual void bindParticleEffects(::std::unordered_map<::HashedString, ::HashedString> const&);
55
56 // vIndex: 5
57 virtual void bindSoundEffects(::std::unordered_map<::HashedString, ::std::string> const&);
58
59 // vIndex: 6
60 virtual bool hasAnimationFinished() const = 0;
61
62 // vIndex: 7
63 virtual ::std::shared_ptr<::ActorAnimationPlayer> findAnimation(::HashedString const&) = 0;
64
65 // vIndex: 8
66 virtual ::ActorAnimationType getAnimationType() const = 0;
67
68 // vIndex: 9
69 virtual ::HashedString const& getRawName() const = 0;
70 // NOLINTEND
71
72public:
73 // member functions
74 // NOLINTBEGIN
75 MCAPI ActorAnimationPlayer(::HashedString const& friendlyName, ::ExpressionNode const& blendExpression);
76 // NOLINTEND
77
78public:
79 // constructor thunks
80 // NOLINTBEGIN
81 MCAPI void* $ctor(::HashedString const& friendlyName, ::ExpressionNode const& blendExpression);
82 // NOLINTEND
83
84public:
85 // destructor thunk
86 // NOLINTBEGIN
87 MCAPI void $dtor();
88 // NOLINTEND
89
90public:
91 // virtual function thunks
92 // NOLINTBEGIN
93 MCFOLD void $buildBoneToPartMapping(::AnimationComponent&);
94
95 MCFOLD void $bindParticleEffects(::std::unordered_map<::HashedString, ::HashedString> const&);
96
97 MCFOLD void $bindSoundEffects(::std::unordered_map<::HashedString, ::std::string> const&);
98 // NOLINTEND
99
100public:
101 // vftables
102 // NOLINTBEGIN
103 MCAPI static void** $vftable();
104 // NOLINTEND
105};
Definition ActorAnimationPlayer.h:18
Definition AnimationComponent.h:26
Definition BoneOrientation.h:5
Definition ExpressionNode.h:31
Definition HashedString.h:5
Definition RenderParams.h:30
Definition Alias.h:14