LeviLamina
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GameEventMapping.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
GameEvent
;
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class
HashedString
;
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struct
GameEventPair
;
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// clang-format on
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class
GameEventMapping
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI static ::GameEvent
const
* creatorNameToEvent(::std::string
const
& name);
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::set<::HashedString>
const
& mExposedGameEvents();
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MCAPI static ::std::vector<::GameEventPair>
const
& mGameEventPairs();
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// NOLINTEND
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};
GameEventMapping
Definition
GameEventMapping.h:12
GameEvent
Definition
GameEvent.h:8
HashedString
Definition
HashedString.h:5
GameEventPair
Definition
GameEventPair.h:11
src
mc
world
events
gameevents
GameEventMapping.h
Generated on Sat Apr 26 2025 05:56:09 for LeviLamina by
1.12.0