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GameEventMapping Class Reference

Static Public Member Functions

static MCAPI ::GameEvent const * creatorNameToEvent (::std::string const &name)
 
static MCAPI ::std::set<::HashedString > const & mExposedGameEvents ()
 
static MCAPI ::std::vector<::GameEventPair > const & mGameEventPairs ()
 

Member Function Documentation

◆ creatorNameToEvent()

static MCAPI ::GameEvent const * GameEventMapping::creatorNameToEvent ( ::std::string const & name)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mExposedGameEvents()

static MCAPI ::std::set<::HashedString > const & GameEventMapping::mExposedGameEvents ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ mGameEventPairs()

static MCAPI ::std::vector<::GameEventPair > const & GameEventMapping::mGameEventPairs ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: