LeviLamina
Loading...
Searching...
No Matches
VehicleInputSwitchRequestSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
17// clang-format on
18
20public:
21 // static functions
22 // NOLINTBEGIN
23#ifdef LL_PLAT_C
24 MCAPI static void _tick(
25 ::ViewT<
30 );
31#endif
32
33 MCAPI static ::TickingSystemWithInfo createSystem();
34 // NOLINTEND
35};
Definition ActorOwnerComponent.h:10
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition Include.h:6
Definition InterpolateMovementNeededComponent.h:5
Definition LocalPlayerComponent.h:5
Definition TickingSystemWithInfo.h:13
Definition VanillaClientGameplayComponent.h:8
Definition VehicleInputSwitchRequestSystem.h:19