LeviLamina
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VanillaClientGameplayComponent Struct Reference

Public Attributes

::ll::TypedStorage< 4, 4, int > mSprintTriggerTime
 
::ll::TypedStorage< 4, 4, int > mJumpRidingTicks
 
::ll::TypedStorage< 4, 4, int > mJumpTriggerTime
 
::ll::TypedStorage< 4, 4, int > mFlyTriggerSource
 
::ll::TypedStorage< 4, 4, int > mScaffoldingDropHeldTime
 
::ll::TypedStorage< 1, 1, bool > mWasChangeHeight
 
::ll::TypedStorage< 1, 1, bool > mWasJumping
 
::ll::TypedStorage< 1, 1, bool > mWasSneaking
 
::ll::TypedStorage< 1, 1, bool > mWasRunning
 
::ll::TypedStorage< 1, 1, bool > mEmotingLastTick
 
::ll::TypedStorage< 1, 1, bool > mSprintingOnInput
 
::ll::TypedStorage< 1, 1, bool > mBoatingInputSwitchRequested
 
::ll::TypedStorage< 1, 1, bool > mMinecartInputSwitchRequested
 
::ll::TypedStorage< 4, 12, ::Vec3mPreviousRidingPosition
 
::ll::TypedStorage< 4, 4, float > mPreviousRidingDistance
 
::ll::TypedStorage< 8, 8, uint64 > mStartRidingTick
 

The documentation for this struct was generated from the following file: