LeviLamina
Loading...
Searching...
No Matches
VanillaClientGameplayComponent Struct Reference

Public Attributes

::ll::TypedStorage< 4, 4, int > mSprintTriggerTime
::ll::TypedStorage< 4, 4, int > mJumpRidingTicks
::ll::TypedStorage< 4, 4, int > mJumpTriggerTime
::ll::TypedStorage< 4, 4, int > mFlyTriggerSource
::ll::TypedStorage< 4, 4, int > mScaffoldingDropHeldTime
::ll::TypedStorage< 1, 1, bool > mWasChangeHeight
::ll::TypedStorage< 1, 1, bool > mWasJumping
::ll::TypedStorage< 1, 1, bool > mWasSneaking
::ll::TypedStorage< 1, 1, bool > mWasRunning
::ll::TypedStorage< 1, 1, bool > mEmotingLastTick
::ll::TypedStorage< 1, 1, bool > mSprintingOnInput
::ll::TypedStorage< 1, 1, bool > mBoatingInputSwitchRequested
::ll::TypedStorage< 1, 1, bool > mMinecartInputSwitchRequested
::ll::TypedStorage< 4, 12, ::Vec3mLastDelta
::ll::TypedStorage< 4, 12, ::Vec3mLastPos
::ll::TypedStorage< 4, 12, ::Vec3mPreviousRidingPosition
::ll::TypedStorage< 4, 4, float > mPreviousRidingDistance
::ll::TypedStorage< 8, 8, uint64 > mStartRidingTick

The documentation for this struct was generated from the following file: