3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7#include "mc/gameplayhandlers/CoordinatorResult.h"
8#include "mc/gameplayhandlers/EventHandlerDispatcher.h"
9#include "mc/gameplayhandlers/GameplayHandlerResult.h"
10#include "mc/gameplayhandlers/ServerNetworkEventHandler.h"
11#include "mc/scripting/event_handlers/ScriptEventHandler.h"
30 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::ChatEvent& chatEvent) ;
32 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::IncomingPacketEvent& packetEvent) ;
34 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::OutgoingPacketEvent& packetEvent) ;
42 MCAPI
bool _handleChat(
48 MCAPI
bool _handleIncomingPacket(
54 MCAPI
bool _handleOutgoingPacket(
64 MCAPI ::GameplayHandlerResult<::CoordinatorResult> $handleEvent(
::ChatEvent& chatEvent);
Definition EventHandlerDispatcher.h:6
Definition ScriptEventHandler.h:6
Definition IScriptNetworkBeforeEvents.h:18
Definition IScriptWorldBeforeEvents.h:40
Definition ScriptServerNetworkEventHandler.h:26
static MCAPI void ** $vftable()
Definition WeakLifetimeScope.h:7
Definition ChatEvent.h:14
Definition IncomingPacketEvent.h:14
Definition OutgoingPacketEvent.h:14
Definition TypedObjectHandle.h:8