3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/TypedObjectHandle.h"
7#include "mc/gameplayhandlers/CoordinatorResult.h"
8#include "mc/gameplayhandlers/EventHandlerDispatcher.h"
9#include "mc/gameplayhandlers/GameplayHandlerResult.h"
10#include "mc/scripting/event_handlers/ScriptEventHandler.h"
18namespace ScriptModuleMinecraft {
class IScriptWorldBeforeEvents; }
19namespace ScriptModuleMinecraftNet {
class IScriptNetworkBeforeEvents; }
20namespace Scripting {
class WeakLifetimeScope; }
31 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::ChatEvent& chatEvent) ;
34 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::IncomingPacketEvent& packetEvent) ;
37 virtual ::GameplayHandlerResult<::CoordinatorResult> handleEvent(
::OutgoingPacketEvent& packetEvent) ;
46 MCAPI
bool _handleChat(
52 MCAPI
bool _handleIncomingPacket(
58 MCAPI
bool _handleOutgoingPacket(
74 MCAPI ::GameplayHandlerResult<::CoordinatorResult> $handleEvent(
::ChatEvent& chatEvent);
84 MCAPI
static void** $vftable();
Definition EventHandlerDispatcher.h:6
Definition ScriptEventHandler.h:6
Definition ScriptServerNetworkEventHandler.h:26
Definition WeakLifetimeScope.h:12
Definition ServerNetworkEventHandler.h:11
Definition ChatEvent.h:14
Definition IncomingPacketEvent.h:14
Definition OutgoingPacketEvent.h:14
Definition TypedObjectHandle.h:8