|
|
static MCAPI ::ActorTextureInfo | getTextureInfoFromTextureSet (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::Json::Value const &texture) |
|
static MCAPI ::ActorTextureInfo | getTextureInfoFromTextureSet (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::ParsedTextureSet const &textureSet) |
|
static MCAPI void | loadTextureSetLayer (::ParsedTextureSetLayer &layer, ::Json::Value const &layerJsonData, float mipFadeAmount, ::mce::Color const &mipFadeColor, bool isAdditive, ::std::optional<::cg::TextureSetLayerType > textureSetLayerType) |
|
static MCAPI void | parseTextureSet (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::Json::Value const &texture, ::ParsedTextureSet &outTextureSet, float mipFadeAmount, ::mce::Color const &mipFadeColor, bool isAdditive) |
|
static MCAPI void | parseTextureSetLayers (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::ResourceLocation const &textureSetLocation, ::ParsedTextureSet &textureSet) |
The documentation for this class was generated from the following files: