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| static MCAPI ::ActorTextureInfo | getTextureInfoFromTextureSet (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::Json::Value const &texture) |
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| static MCAPI ::ActorTextureInfo | getTextureInfoFromTextureSet (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::ParsedTextureSet const &textureSet) |
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| static MCAPI void | loadTextureSetLayer (::ParsedTextureSetLayer &layer, ::Json::Value const &layerJsonData, float mipFadeAmount, ::mce::Color const &mipFadeColor, bool isAdditive, ::std::optional<::cg::TextureSetLayerType > textureSetLayerType) |
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| static MCAPI void | parseTextureSet (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::Json::Value const &texture, ::ParsedTextureSet &outTextureSet, float mipFadeAmount, ::mce::Color const &mipFadeColor, bool isAdditive) |
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| static MCAPI void | parseTextureSetLayers (::std::shared_ptr<::mce::TextureGroup > textureGroup, ::ResourceLocation const &textureSetLocation, ::ParsedTextureSet &textureSet) |
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◆ getTextureInfoFromTextureSet() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getTextureInfoFromTextureSet() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ loadTextureSetLayer()
| static MCAPI void TextureJSONParser::loadTextureSetLayer |
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::ParsedTextureSetLayer & | layer, |
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::Json::Value const & | layerJsonData, |
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float | mipFadeAmount, |
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::mce::Color const & | mipFadeColor, |
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bool | isAdditive, |
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::std::optional<::cg::TextureSetLayerType > | textureSetLayerType ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ parseTextureSet()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ parseTextureSetLayers()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: