26 virtual ::EventResult onLevelInitialized(
::Level& level);
28 virtual ::EventResult onLevelAddedPlayer(
::Player& player);
30 virtual ::EventResult onLevelRemovedPlayer(
::Player&);
32 virtual ::EventResult onLevelRemovedActor(
::Actor& actor);
34 virtual ::EventResult onLevelTick(
::Level&);
36 virtual ::EventResult onLevelTickStart(
::Level&);
38 virtual ::EventResult onLevelTickEnd(
::Level&);
40 virtual ::EventResult onLevelWeatherChange(::std::string
const&,
bool,
bool,
bool,
bool);
48 MCFOLD ::EventResult $onLevelInitialized(
::Level& level);
50 MCFOLD ::EventResult $onLevelAddedPlayer(
::Player& player);
52 MCFOLD ::EventResult $onLevelRemovedPlayer(
::Player&);
54 MCFOLD ::EventResult $onLevelRemovedActor(
::Actor& actor);
56 MCFOLD ::EventResult $onLevelTick(
::Level&);
58 MCFOLD ::EventResult $onLevelTickStart(
::Level&);
60 MCFOLD ::EventResult $onLevelTickEnd(
::Level&);
62 MCFOLD ::EventResult $onLevelWeatherChange(::std::string
const&,
bool,
bool,
bool,
bool);