28 virtual ::EventResult onLevelInitialized(
::Level& level);
31 virtual ::EventResult onLevelAddedPlayer(
::Player& player);
34 virtual ::EventResult onLevelRemovedPlayer(
::Player&);
37 virtual ::EventResult onLevelRemovedActor(
::Actor& actor);
40 virtual ::EventResult onLevelTick(
::Level&);
43 virtual ::EventResult onLevelTickStart(
::Level&);
46 virtual ::EventResult onLevelTickEnd(
::Level&);
49 virtual ::EventResult onLevelWeatherChange(::std::string
const&,
bool,
bool,
bool,
bool);
64 MCFOLD ::EventResult $onLevelInitialized(
::Level& level);
66 MCFOLD ::EventResult $onLevelAddedPlayer(
::Player& player);
68 MCFOLD ::EventResult $onLevelRemovedPlayer(
::Player&);
70 MCFOLD ::EventResult $onLevelRemovedActor(
::Actor& actor);
72 MCFOLD ::EventResult $onLevelTick(
::Level&);
74 MCFOLD ::EventResult $onLevelTickStart(
::Level&);
76 MCFOLD ::EventResult $onLevelTickEnd(
::Level&);
78 MCFOLD ::EventResult $onLevelWeatherChange(::std::string
const&,
bool,
bool,
bool,
bool);