3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/events/EventResult.h"
28 virtual ::EventResult onLevelInitialized(
::Level& level);
31 virtual ::EventResult onLevelAddedPlayer(
::Player& player);
34 virtual ::EventResult onLevelRemovedPlayer(
::Player&);
37 virtual ::EventResult onLevelRemovedActor(
::Actor& actor);
40 virtual ::EventResult onLevelTick(
::Level&);
43 virtual ::EventResult onLevelTickStart(
::Level&);
46 virtual ::EventResult onLevelTickEnd(
::Level&);
49 virtual ::EventResult onLevelWeatherChange(::std::string
const&,
bool,
bool,
bool,
bool);
Definition LevelEventListener.h:16
MCAPI::EventResult $onLevelRemovedActor(::Actor &actor)
MCAPI::EventResult $onLevelWeatherChange(::std::string const &, bool, bool, bool, bool)
MCAPI::EventResult $onLevelTickEnd(::Level &)
MCAPI::EventResult $onLevelTickStart(::Level &)
MCAPI::EventResult $onLevelTick(::Level &)
MCAPI::EventResult $onEvent(::LevelNotificationEvent const &event)
MCAPI::EventResult $onLevelAddedPlayer(::Player &player)
MCAPI::EventResult $onLevelInitialized(::Level &level)
MCAPI::EventResult $onLevelRemovedPlayer(::Player &)
Definition LevelNotificationEvent.h:36