3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
11namespace ScriptModuleMinecraft {
class ScriptComponentTypeEnumBuilder; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
22 virtual bool _isValid()
const ;
31 MCNAPI ::Scripting::Result_deprecated<::std::vector<::std::string>>
getTypeFamilies()
const;
33 MCNAPI ::Scripting::Result_deprecated<bool>
hasTypeFamily(::std::string
const& typeFamily)
const;
39 MCNAPI static ::Scripting::ClassBinding
Definition ScriptActorComponent.h:21
Definition ScriptComponentTypeEnumBuilder.h:16
Definition ScriptTypeFamilyComponent.h:17
static MCAPI void ** $vftable()
MCAPI ::Scripting::Result_deprecated< bool > hasTypeFamily(::std::string const &typeFamily) const
MCAPI bool $_isValid() const
static MCAPI char const *& ComponentId()
static MCAPI ::Scripting::ClassBinding bind(::ScriptModuleMinecraft::ScriptComponentTypeEnumBuilder &componentTypeEnumBuilder)
MCAPI ::Scripting::Result_deprecated<::std::vector<::std::string > > getTypeFamilies() const