LeviLamina
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ScriptTypeFamilyComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Scripting { struct ClassBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual bool _isValid() const /*override*/;
21
22 virtual ~ScriptTypeFamilyComponent() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI ::Scripting::Result_deprecated<::std::vector<::std::string>> getTypeFamilies() const;
29
30 MCAPI ::Scripting::Result_deprecated<bool> hasTypeFamily(::std::string const& typeFamily) const;
31 // NOLINTEND
32
33public:
34 // static functions
35 // NOLINTBEGIN
36 MCAPI static ::Scripting::ClassBinding bind();
37 // NOLINTEND
38
39public:
40 // virtual function thunks
41 // NOLINTBEGIN
42 MCAPI bool $_isValid() const;
43
44
45 // NOLINTEND
46
47public:
48 // vftables
49 // NOLINTBEGIN
50 MCNAPI static void** $vftable();
51 // NOLINTEND
52};
53
54} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:22
Definition ScriptTypeFamilyComponent.h:16
Definition ClassBinding.h:19