LeviLamina
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ScriptTypeFamilyComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/runtime/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Scripting { struct ClassBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual bool _isValid() const /*override*/;
21 // NOLINTEND
22
23public:
24 // member functions
25 // NOLINTBEGIN
26 MCAPI ::Scripting::Result_deprecated<::std::vector<::std::string>> getTypeFamilies() const;
27
28 MCAPI ::Scripting::Result_deprecated<bool> hasTypeFamily(::std::string const& typeFamily) const;
29 // NOLINTEND
30
31public:
32 // static functions
33 // NOLINTBEGIN
34 MCAPI static ::Scripting::ClassBinding bind();
35 // NOLINTEND
36
37public:
38 // static variables
39 // NOLINTBEGIN
40 MCAPI static char const*& ComponentId();
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI bool $_isValid() const;
47
48
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCNAPI static void** $vftable();
55 // NOLINTEND
56};
57
58} // namespace ScriptModuleMinecraft
Definition ScriptActorComponent.h:24
Definition ScriptTypeFamilyComponent.h:16
Definition ClassBinding.h:19