5struct ShooterProjectileData {
18 ShooterProjectileData& operator=(ShooterProjectileData
const&);
19 ShooterProjectileData(ShooterProjectileData
const&);
20 ShooterProjectileData();
25 MCAPI
void setActorDefByName(::std::string
const& name);
27 MCAPI ~ShooterProjectileData();