LeviLamina
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ShooterProjectileData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5struct ShooterProjectileData {
6public:
7 // member variables
8 // NOLINTBEGIN
14 // NOLINTEND
15
16public:
17 // prevent constructor by default
18 ShooterProjectileData& operator=(ShooterProjectileData const&);
19 ShooterProjectileData(ShooterProjectileData const&);
20 ShooterProjectileData();
21
22public:
23 // member functions
24 // NOLINTBEGIN
25 MCAPI void setActorDefByName(::std::string const& name);
26
27 MCAPI ~ShooterProjectileData();
28 // NOLINTEND
29
30public:
31 // destructor thunk
32 // NOLINTBEGIN
33 MCAPI void $dtor();
34 // NOLINTEND
35};
Definition Alias.h:14