LeviLamina
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ShooterProjectileData Struct Reference

Public Member Functions

ShooterProjectileDataoperator= (ShooterProjectileData const &)
 
 ShooterProjectileData (ShooterProjectileData const &)
 
MCAPI void setActorDefByName (::std::string const &name)
 
MCAPI ~ShooterProjectileData ()
 
MCAPI void $dtor ()
 

Public Attributes

::ll::UntypedStorage< 8, 176 > mUnka8e7bd
 
::ll::UntypedStorage< 4, 4 > mUnk4edbad
 
::ll::UntypedStorage< 8, 64 > mUnk6ee50d
 
::ll::UntypedStorage< 4, 4 > mUnkf0c6ad
 
::ll::UntypedStorage< 1, 1 > mUnka50aac
 

Constructor & Destructor Documentation

◆ ~ShooterProjectileData()

MCAPI ShooterProjectileData::~ShooterProjectileData ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ setActorDefByName()

MCAPI void ShooterProjectileData::setActorDefByName ( ::std::string const & name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ShooterProjectileData::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: