LeviLamina
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ActorBlockSyncMessage.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorUniqueID.h"
7
9public:
10 // ActorBlockSyncMessage inner types define
11 enum class MessageId : uint {
12 None = 0,
13 Create = 1,
14 Destroy = 2,
15 };
16
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityUniqueID;
21 ::ll::TypedStorage<4, 4, ::ActorBlockSyncMessage::MessageId> mMessage;
22 // NOLINTEND
23};
Definition ActorBlockSyncMessage.h:8