LeviLamina
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ActorBlockSyncMessage.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7struct ActorUniqueID;
8// clang-format on
9
11public:
12 // ActorBlockSyncMessage inner types define
13 enum class MessageId : uint {
14 None = 0,
15 Create = 1,
16 Destroy = 2,
17 };
18
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityUniqueID;
23 ::ll::TypedStorage<4, 4, ::ActorBlockSyncMessage::MessageId> mMessage;
24 // NOLINTEND
25};
Definition ActorBlockSyncMessage.h:10
Definition ActorUniqueID.h:5