LeviLamina
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ActorBlockSyncMessage.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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struct
ActorUniqueID
;
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// clang-format on
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struct
ActorBlockSyncMessage
{
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public
:
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// ActorBlockSyncMessage inner types define
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enum class
MessageId : uint {
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None = 0,
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Create = 1,
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Destroy = 2,
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityUniqueID;
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::ll::TypedStorage<4, 4, ::ActorBlockSyncMessage::MessageId> mMessage;
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// NOLINTEND
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};
ActorBlockSyncMessage
Definition
ActorBlockSyncMessage.h:10
ActorUniqueID
Definition
ActorUniqueID.h:5
src
mc
world
level
ActorBlockSyncMessage.h
Generated on Sat Apr 26 2025 05:56:16 for LeviLamina by
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