LeviLamina
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EquipmentLocation.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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enum class
EquipmentLocation :
int
{
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Any = 0,
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Hand = 1,
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MainHand = 2,
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AnyArmor = 3,
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HeadArmor = 4,
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TorsoArmor = 5,
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LegArmor = 6,
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FeetArmor = 7,
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BodyArmor = 8,
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Inventory
= 9,
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};
Inventory
Definition
Inventory.h:13
src-server
mc
world
filters
EquipmentLocation.h
Generated on Tue Nov 25 2025 04:01:41 for LeviLamina by
1.12.0