LeviLamina
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EquipmentLocation.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5enum class EquipmentLocation : int {
6 Any = 0,
7 Hand = 1,
8 AnyArmor = 2,
9 HeadArmor = 3,
10 TorsoArmor = 4,
11 LegArmor = 5,
12 FeetArmor = 6,
13 BodyArmor = 7,
14 Inventory = 8,
15};
Definition Inventory.h:13