3#include "mc/_HeaderOutputPredefine.h"
9namespace SharedTypes::v1_21_20::JigsawStructureSet {
struct Contents; }
10namespace br::worldgen {
class StructureRegistry; }
11namespace br::worldgen {
class StructureSetRegistry; }
14namespace br::worldgen {
25 ::std::vector<::SharedTypes::v1_21_20::JigsawStructureSet::Contents>
const* structureSetsData
Definition BaseGameVersion.h:8
Definition Experiments.h:14
Definition StructureRegistry.h:12
Definition StructureSetRegistry.h:12
Definition StructureSets.h:16
static MCAPI void bootstrap(::br::worldgen::StructureRegistry const &structures, ::br::worldgen::StructureSetRegistry &context, ::BaseGameVersion const &baseGameVersion, ::Experiments const &experiments, ::std::vector<::SharedTypes::v1_21_20::JigsawStructureSet::Contents > const *structureSetsData)